Advertising is a major source of revenue for mobile developers, but how do you take full advantage of it without deterring players and ruining your game? James Batchelor asks experts for their advice
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[Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity
More than 4 million people have played Core Keeper, and every one of them started the same way, waki…
[Industry news] Iron Gate and GUNGNIR Books Reveal Official Valheim Comic Book Series
The gods have spoken. Valheim, the Viking phenomenon that conquered the gaming world, is preparing t…
[Industry news] Black Forest Games spins out of THQ Nordic to co-found Third Signal
Third Signal, a new independent group of game development studios, today announced that Black Forest…
MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving…
[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
Android N expands developer support for mobile VR
Ability to designate apps as ‘VR Listener’ or ‘VR Helper’, as well as ‘sustained performance’ hardware support flag, hint at greater versatility for virtual reality experiences
Read More »GameStop launches full publishing division and signs Ready at Dawn, Insomniac, Frozenbyte and Tequila Works
US retail giant GameStop has launched a publishing division called GameTrust. The firm has signed new games from well-known independent studios including Ready at Dawn (The Order: 1886), Tequila Works (Deadlite, Rime) and Frozenbyte (Trine). The company also announced in March it was working with Insomniac (Ratchet and Clank) on …
Read More »Ark: Survival Evolved dev settles legal dispute with Dungeon Defenders studio
Studio Wildcard has reached a settlement agreement with Dungeon Defenders dev Trendy Entertainment. The terms of the settlement – not unusually – have not been publically released, though Studio Wildard Susan Stieglitz reportedly said on Twitter to a fan – who shared to Reddit – that the firm ended up …
Read More »The fourth wave of mobile
Develop: Brighton board member Simon Oliver discusses the evolution of the smartphone gaming market
Read More »LittleBigPlanet 2 and Galak-Z sound artist joins PixelJunk studio Q-Games
Japanese multimedia composer Baiyon will serve as creative producer
Read More »A lesson from old media
Joost van Dreunen suggests mobile developers should pay more attention to the TV industry
Read More »Shovel Knight has sold 1.2 million copies
Developer Yacht Club Games has revealed just how well its indie darling has performed. The studio has revealed that between its launch in June 2014 and December 2015 the platformer sold more than 1m units in total – physical and digital. But in February, the Kickstarter game’s digital sales figures …
Read More »Ossic X dev tools due for release this summer
Team behind VR headphones preparing for production as Kickstarter campaign draws to a close
Read More »Housemarque art lead Antti Kallioinen dies at 42
Veteran Finnish developer co-founded studios Church of Electronic Entertainment, Dreams Interactive and Chat Republic
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[Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity
More than 4 million people have played Core Keeper, and every one of them started the same way, waking in a dark cavern beside an ancient Core that has lain dormant for aeons. Pugstorm and Fireshine Games, the game's developer and publisher, have now worked with Scan to build that Core into a real gaming PC. It is one of a kind, and it is the prize in the Global Games Draw, a new prize draw for Into Games, a UK charity that helps young people from working class backgrounds into careers in games. Every entry raises money for that work.
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
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MCV/DEVELOP’s 30 Under 30 – 2026
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards

MCV/DEVELOP News, events, research and jobs from the games industry

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