7 Days to Die is coming to PS4 and Xbox One courtesy of established developer and fledgling publisher Telltale. The Fun Pimps’ open-world zombie title is currently available in Steam Early Access, but the Telltale partnership will bring it to consoles – both digitally and physically – for the first …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
What’s going wrong with UK games development? Find out in this week’s MCV
Following the issues facing UK studios Lionhead, Evolution and FreeStyle, we ask development leaders about the future of development in this country. We also speak to Square Enix’s Justin Gaffney about the return of Final Fantasy, after the firm announced three games, a movie, and much more. Meanwhile, Stardew Valley …
Read More »HTC acknowledges ‘multiple issues’ with Vive deliveries
Tech company HTC has for the first acknowledged the issues that have been plaguing HTC Vive customers. Complaints about the ordering process and delayed deliveries have been doing the rounds for days, with reports that all non-Paypal orders were facing problems. HTC has denied credit card issues, however, and insisted …
Read More »Square Enix to help Kickstart Fear Effect sequel
PSOne IP Fear Effect is staged for a comeback, providing it is successfully crowdfunded. Eurogamer reports that unlike the original title, the Fear Effect Sedna will be a low-budget indie affair courtesy of French developer Sushee, which got signed for the project off the back of Square Enix’s The Collective …
Read More »It’s a vlog eat vlog world: Protecting your IP on YouTube
Tom Lingard and Aidan Grant from legal firm Stevens & Bolton advise devs on how to best target video-makers
Read More »David Hayter to star in fan-made VR Metal Gear museum
A group of fans are working on a VR museum dedicated to Hideo Kojima’s Metal Gear Solid series, and even has the backing of Solid Snake himself. The Fan Legacy: Metal Gear Solid will enable players to explore a recreation of the iconic Shadow Moses setting for the 1998 title, …
Read More »Lionhead team could keep working on Fable Legends
Reports suggest some employees could form independent studio and continue developing free-to-play RPG
Read More »April Fools joke unbalances Counter Strike marketplace
The size and value of the Counter Strike weapons market is often a surprise to folk not in the know. Gamers routinely buy and sell rare skins for three figure sums. So anything that disrupts the balance of the economy can be pretty significant for an awful lot of people. …
Read More »Fable Legends may live on
It might not be game over for Lionhead’s Fable Legends after all. Three sources at the Xbox studio – which Microsoft announced it would close last month – have told MCV that discussions are on-going about saving the free-to-play RPG. There are currently no offers for either the game or …
Read More »RELEASE DATES: Gears of War 4 launches in October
MCV offers the most comprehensive UK video game release schedule available. Here’s a round up of the most notable recent changes and upcoming games. Click here to see the full listing. Microsoft has announced a release date for the next chapter in its Gears of War franchise – Gears of …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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