Just before Christmas GAME warned its shareholders that sales had been lower than expected. The news of a disappointing festive period can be a critical blow to any retailer, but especially to one in a market like video games, which is so heavily dependant on Q4. The profit warning was …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Capcom forms dedicated mobile division, Mega Man and Monster Hunter games on the way
Japanese publisher Capcom has opened a new mobile business division. The company has announced via its investor relations page that it has ‘intergrated’ mobile games company Beeline Interactive Japan to this end, with the firm being renamed Capcom Mobile Co. Capcom says this is part of a plan to ‘aggressively …
Read More »KISS hunting for games to sign at Interface this May
Publisher will be one of several companies keen to meet developers in London next month
Read More »TinyBuild: We should not ‘cripple’ games with DRM to fight piracy
TinyBuild has condemned the use of DRM to stop illegal downloading, despite its latest game being heavily pirated. Punch Club on smartphones and PC was purchased by 300,000 people, but downloaded illegally by another 1.6 million – that’s 81 per cent of the total players. But TinyBuild CEO Alex Nichiporchik …
Read More »Quantum Break has option to disable licensed music for YouTubers
The developer of Quantum Break, Remedy, has given consumers the option of turning off licensed tracks in the upcoming release. Speaking to Engadget, the studio said that this was a response to feedback from YouTubers doing Let’s Plays of Remedy’s 2010 game Alan Wake. Due to YouTube’s Content ID, videos …
Read More »Sonic Team head returns to US to establish development ‘hub’ for franchise
Producer Takashi Iizuka originally helped found Sega Studio USA in 1999
Read More »Remedy ‘baffled’ by fanboy fury over Quantum Break PC release
The creative director of Quantum Break says gamer anger over console exclusives leaves him baffled. Remedy announced in February that its upcoming Xbox One title was no-longer exclusive to the platform, and would also be coming to PC. This resulted in a backlash amongst a section of fans who felt …
Read More »Keywords expands art operations with Mindwalk acquisition
Beijing-based art and animation firm retains team and management after takeover
Read More »‘We should be charging more for indie games’
The games industry is undervaluing indie games, say leading publishers. The majority of indie games are sold for 10 or less, but this year a number of high profile titles have broken that barrier, including Jonathan Blow’s The Witness (30, pictured) and Camp Santo’s Firewatch (15), which has sparked online …
Read More »Fatshark’s Warhammer: End Times – Vermintide passes 500,000 sales
Swedish indie dev sees success on PC with licensed co-op shooter
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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