League of Legends is (constantly) changing. Gone are the days of games being decided by a brilliant early game outplay. Gone are the the days of a single player standing so far above the rest so as to single-handedly lay low their teams foes. Once, the barrier between a great …
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[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
Head Games – Injecting sports psychology into esports
In the world of competitive gaming, you can have the sharpest mind, the fastest reflexes and be the greatest player alive in your bedroom—but it’s all for naught if you can’t perform under the spotlights of the big stage with thousands, sometimes millions, watching you. Read more at ESPN >>>
Read More »Croteam releases Serious Sam engine source code
V1.10 of Serious Engine served as base for original 2001 shooter and its 2002 sequel
Read More »Spencer concedes PC gamers may have little reason to buy an Xbox One
Xbox boss Phil Spencer has admitted that the number of Xbox titles making their way to PC may reduce the need for some corners of the market to buy into Xbox One. When pressed by Polygon on why a gamer with a decent gaming PC would need to buy Microsoft, …
Read More »80 Days dev releases Ink scripting language for free
Inkle Studios has rebuilt newly open-source tool from the ground-up in C# to support Unity
Read More »Halo 5 multiplayer devs form new studio First Strike Games
Former 343 Industries staffers hook up with DDM founder Jeff Hilbert to create multiplayer title for PC and console
Read More »Over 1,300 new UK stores sold video games in 2015
The number of physical stores selling video games jumped up in 2015. 6,609 stores sold games in the UK last year, a rise of 1,337 over 2014. The data comes via GfK and retail trade body ERA. Every store type increased last year, including electrical chains (up by three stores), …
Read More »DeltaDNA targets smaller games with SmartAds On-Demand
Ad mediation dynamically adjusts to player count in titles with low number of users
Read More »Professional Gamers Are Just As Physically Taxed As Athletes, Study Finds
It’s the debate that will seemingly never die: is esports real esports? Should professional gamers be considered athletes, or even semi-athletes considering the amount of hours they have to train, research and prepare? Should video games even be associating the most proficient of its kind with the word sports at …
Read More »Star Fox Zero adds invincible mode for youngsters
Nintendo’s upcoming Wii U title Star Fox Zero will work hard to ensure that it is accessible to as wide an audience as possible. Development boss Shigeru Miyamoto told Time that the game will allow players to be invincible, the idea being that this will increase its appeal to kids. …
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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