As we countdown to the MCV Awards 2016, which takes place in London on March 3rd, we profile each of the finalists for the Peripherals category A4T In 2015, A4T held the biggest market-share of any company (incl. first party) in PS4 chargers, PS3 chargers and PS3 headsets, with the …
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Assassin’s Creed may never return to an annual release schedule
The decision to drop a potential 2016 mainline release in the Assassin’s Creed series could signify a longer-term strategical shift. Ubisoft confirmed earlier this month that it was taking a step back to evaluate the future of the series. Games Industry reports that now boss Yves Guillemot has said at …
Read More »Number of Scottish games firms grows 600% in five years
Two-thirds of companies have less than 50 employees
Read More »Spyr founds new mobile development arm
Spyr Apps Oy will operate out of mobile dev hub Finland
Read More »Windows Phone market share falls, overall smartphone growth slows
The market share enjoyed by Windows Phone handsets has more than halved in the last year. The latest Worldwide Smartphone Shipments report from Gartner shows that Q4 2015 shipments of Windows Phone devices fell to 4.4m units, giving it around 1.1 per cent market share of the period. That’s down …
Read More »‘More than a third’ of Crytek staff left during 2014 money troubles
Homefront: The Revolution director Hasit Zala claims ‘quite a few’ employees went unpaid for weeks
Read More »Bethesda changes dev setup, has three projects in the works
Having been famed as somewhat of a ‘one at a time’ developer, Bethesda has altered the way it works to allow for multiple projects. Kotaku reports that Fallout 4 director Todd Howard told a DICE audience that multiple projects are now currently ongoing. We actually have three kinda longer-term projects …
Read More »Monument Valley, 80 Days and Lumino City creators set for BAFTA games guru event
Ustwo Games’ Dan Gray, writer Meg Jayanth and State of Play’s Luke Whittaker and Katherine Bidwell will all offer their expert advice during three-day show
Read More »Throwing out the rule book: The aches and pains of developing for VR
After years of anticipation, VR is finally launching in the coming months. And while there are some exciting games on the horizon for the tech, making these experiences has been anything but easy. Developing titles for VR has come with a long list of challenges that studios in the sector …
Read More »Rhianna Pratchett: Stop bringing in writers too late during development
Tomb Raider, Mirror’s Edge and BioShock scribe urges creators to respect the need for narrative as much as core gameplay
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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