Techland is increasing the price of the Season Pass for its zombie game Dying Light. Currently the Season Pass costs 15.99. However, this will be increased to 23.99 on December 8th. The studio says it’s doing this because upcoming expansion The Following has grown in scale and now offers more …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Codemasters closes Malta studio
UK developer/publisher to focus solely on racing games going forward
Read More »Analysts dispute GameStop’s Star Wars Battlefront and Halo 5 estimates
GameStop’s assessment of both physical sales of Star Wars Battlefront and digital sales of Halo 5 are incorrect, analysts have argued. The retailer yesterday said that EA’s Star Wars shooter fell short of expectations, with CEO Tony Bartel saying: We had high expectations that diminished somewhat as it got closer, …
Read More »Codemasters closing down non-racing operations
Long-struggling Codemasters has confirmed the closure of its Malta studio and stated its intention to focus exclusively on racing games. The Malta studio was opened just last year and released its first title, smartphone card game Battle Decks, this year. However, the failure of both that release and more recent …
Read More »Why investors should stop ignoring and undervaluing eSports’ golden growth potential
Last week, the best-performing media release of the year was revealed. It wasn’tSpectre, Adele’s new album or tickets for U2’s latest global tour. It wasFallout 4, a game from Bethesda Game Studios, which made $750m (497.6m) in a single day of sales. One of the biggest industries you may not …
Read More »Retailer Play Asia labels Dead or Alive Xtreme 3 saga ‘SJW nonsense’
Import specialist Play Asia has chosen to use a pro-GamerGate anti-equality hashtag in its response to this morning’s Dead or Alive Xtreme 3 news. Developer Team Ninja said earlier that the game won’t be heading to the West due to fear of a backlash over the game’s representation of women. …
Read More »Valve boss Gabe Newell invests in temperature controlled cooking tool maker
Having single-handedly created the digital games PC market, Gabe Newell is giving a Seattle startup a helping hand in a completely different sector. Cooking. ChefSteps, as the company is called, specialises in cooking methods that utilise technology. It’s about to launch its first product, Joule, which is an ‘Immersion Circulator’. …
Read More »Star Wars Battlefront stays on target at top of Japanese charts
The latest Star Wars game has unsurprisingly shot to the top of the Japanese retail rankings in its debut week. EA’s return to the Battlefront series sold in excess of 100,000 units on PS4 during its first week on sale, outpacing the combined efforts of fellow newcomer Atelier Sophie: Fushigi …
Read More »Key Release: What’s new in Fabric Engine 2?
Fabric Engine 2 expands the ambitious, distinct solution for building powerful universal tools and applications
Read More »Why Dlala Studios is no longer a garage band
The developer's Aj Grand-Scrutton discusses working on a new IP, expanding the team and why it plans to recruit staff with no prior experience in their desired role
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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