The re-launch of the Tomb Raider movie franchise appears to have found its director and writer. The currently untitled film is said to be a reboot of the series, which previously saw two instalments – 2001’s Lara Croft: Tomb Raider and 2003’s Tomb Raider: The Cradle of Life – both …
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[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
[Industry news] Appcharge Appoints Gaming Veteran Bernard Kim to Advisory Board
Appcharge, the leading direct-to-consumer (DTC) payments platform for mobile game publishers, today …
[Industry news] Communications Veteran Sam Forrest Launches GunDog Communications
As organisations face increasing pressure to stand out in saturated markets while operating with lea…
Critical Hit announced as sponsors at MCV/DEVELOP Awards
Critical Hit is to sponsor the Major Studio of the Year category at the forthcoming MCV/DEVELOP Awar…
Preloaded hires new trio of producers
Jemma harris, Yukiko Goto and Charu Desodt all join ‘games with purpose’ studio
Read More »EA’s past acquisitions ‘spotty at best’, admits CFO
EA has vowed to be more ‘careful’ about purchasing companies in the future, accepting that it has made mistakes with past acquisitions. Speaking at the UBS Global Technology Conference (as reported by GameSpot), CFO Blake Jorgensen said that the inconsistent hit rate of studios and firms picked up by EA …
Read More »Spend-happy mobile gamers have similar habits on consoles – Newzoo
Research firm Newzoo has published a new report on mobile power users,” highlighting data that indicates those that spend significant money on smartphone games are likely to do the same for console titles. The report details the intersts, behaviors, and spending habits of these power users, specifically pointing to an …
Read More »Canada’s game industry sees significant growth over past two years – ESA
Game development studios in Canada are on the rise, according to new data published by the country’s ESA chapter. The Entertainment Software Association of Canada’s research shows the industry has risen 24 per cent over 2013, growing to 20,400 people employed by 472 individual studios throughout the region. Though it’s …
Read More »Square Enix sees increase in six-month sales and profits
Square Enix has reported financial results for its most recent six-month stretch, with the publisher showing increases in both sales and profits for the period. Square’s digital entertainment segment, which includes the firm’s video game division, grew 37.5 per cent year-over-year thanks to the performances of PC and mobile titles …
Read More »MCV Awards 2016: Submit your entries
We need your entries for the MCV Awards 2016 to be submitted to us by December 16th – that’s just four weeks away. Two additional categories have been added for 2016 (which make a return from previous years): Mainstream Retailer and Events Team. For a full list of categories and …
Read More »Full Circle: What devs want to know from publishers
In the first in a new series of interviews, we find out what a developer would ask a publisher
Read More »GAME plans biggest ever Black Friday weekend
High Street retailer GAME says that this coming Black Friday period will be its biggest yet. Black Friday this year falls on November 27th, with GAME’s deal continuing through to the following Monday, November 30th. As a part of this, GAME is sending Black Friday Daily deals straight to consumer’s …
Read More »Fnatic begins crowdfunding new line of team-branded hardware
Fnatic, one of Europe’s largest multi-game eSports organisations, is turning to Indiegogo to crowdfund a new line of team-branded peripherals. The Swedish team, which has top-flight teams in CS:GO, League of Legends and Dota 2, previously had a line of headphones, mice and mouse mats under the SteelSeries line of …
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
80% of mobile game developers believe that the industry’s engagement and retention strategies are going stale, according to a new, in-depth survey of 195 mobile gaming industry leaders.
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
![Liz Prince Amiqus [Industry news] Amiqus Business Manager Liz Prince recognised with MBE](https://mcvuk.com/wp-content/uploads/Liz-Prince-Amiqus-110x75.jpg)
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![Screenshot 2026 05 26 173702 [Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce](https://mcvuk.com/wp-content/uploads/Screenshot-2026-05-26-173702-110x75.jpg)




