Animation and performance capture firms contributing to Ninja Theory’s dark adventure
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[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
UK government introduces new ‘exceptional talent’ work visa
Applications now open for the Tech Nation Visa Scheme
Read More »Welcome to the Fun House
Iam the vice president of Fun House, which is probably the best job title a person can have.” Patrick Plourde sounds like the boss of a kids’ play park, or a classic 1990s children’s TV show, and, to the team at Ubisoft Montreal, what he actually does isn’t that far …
Read More »Creating the atmosphere of Until Dawn
Supermassive Games’ executive director Supermassive's executive director Will Byles reveals how lighting, photography, and Renaissance art helped build this year’s biggest horror success
Read More »Payday 2 devs apologise over microtransaction mess
Payday 2 studio Overkill has apologised for a number changes to the game that have annoyed its community. In mid-October, the firm introduced in-game payments, something met with a firmly negative reaction from the title’s fans. Despite this vocal reaction, Overkill said the microtransactions were ‘working as expected’ before introducing …
Read More »Licence to thrill: Behind the scenes at Beenox
It may not be Activision’s most well-know studio, but Beenox has worked on the publisher’s most important franchises. Craig Chapple finds out more about the dev's role in these multi-billion dollar operations
Read More »Star Wars Battlefront’s PS4 player base bigger that Xbox One and PC combined, report claims
It looks like PS4 is ruling the roost when it comes to EA’s new shooter Star Wars Battlefront. Polygon picked up on numbers from a third-party stat-tracking site that suggest the number of gamers playing the game on PS4 is more than the combined total of those on both Xbox …
Read More »Battlefront shoots to No.1, has biggest ever UK launch for a Star Wars game
Star Wars Battlefront debuts at the top spot in the UK charts and has the fourth biggest week of any game this year. The online-only shooter has the biggest launch for a Star Wars game, selling more than 117 per cent more units in its first week than previous record …
Read More »Nintendo launches official eBay store
Gamers looking for a cheaper Wii U or 3DS now have an official route to score a cheaper console. Nintendo has opened its own eBay storefront, featuring a range of software and hardware deals. Among the current offering is 2DS consoles, new NFC readers for Amiibo figurines, controllers, games and …
Read More »The Case of Swag: A criminal justice review of just punishment
At just 17 years old, Braxton "Swag" Pierce was on the cusp of a breakthrough career inCounter-Strike: Global Offensive, one of the fastest growingesportsscenes on the planet. But on Jan. 26, 2015, Pierce and three other members of his team, iBUYPOWER, were indefinitely banned from Valve-sponsored events. The game’s developer …
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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