Accessibility. In many ways accessibility has always been THE single biggest driving force behind the video games industry. Those who don’t abide by this principle are very much the exception. Consoles like the Atari 2600 and the NES popularised gaming in the home by freeing it from the clutches of …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Announcing Indie Publishing Month on MCVuk.com
In the build up to MCV and Develop’s indie pitching event Interface next week, we will be publishing interviews, insight and analysis about the indie development sector. In the coming weeks, expect daily online articles dedicated to indie development and publishing. It begins today with a piece on why digital-only …
Read More »Wargaming backs game streaming platform Hitbox in $4m funding round
New competitor in space to start broadcasting eSports events in 4k at 60fps this Autumn
Read More »Pachter: ‘King deal is a refreshing move by Activision’
Games industry analyst Michael Pachter has praised Activison Blizzard’s purchase of King as a solid strategy for breaking into the mobile market. The major acquisition was revealed earlier today, and will finalise in Spring of next year. The deal is a good one if you believe that King has a …
Read More »Creating a procedural rocky ground material in Substance Designer 5
Allegorithmic teaches developers how to make new materials with its texturing tool
Read More »Activision Blizzard increases financial expectations following strong Q3
It continues to be a red letter day for publisher Activision Blizzard. Alongside the announcement of its purchase of Candy Crush firm King, the firm has announced that it made $990m in GAAP net revenue for the quarter ending September 30th 2015. This is up 24 per cent on the …
Read More »Accessories Update: Nvidia Shield and Turtle Beach Recon 60P
This week, Nvidia advances on the living room with its Shield raised and Turtle Beach has a new headset for PlayStation players Nvidia Shield Android TV The next wave of micro-consoles targeting the living room has arrived, and Nvidia’s Shield device is leading the charge. Nvidia claims the Shield is …
Read More »Tides of Numenera delayed to 2016 as project director departs
Wasteland 2 project lead Chris Keenan takes over game's management
Read More »Develop Jobs Extra returns this December
Full supplement to be included with Recruitment Special of Develop magazine, putting your vacancies in the hands of thousands of job-seekers
Read More »Streaming firm Hitbox secures $4m in investment
The latest player in the streaming market has secured $4m in funding. Vienna-based Hitbox raised this in a new round of investment which will help it expand its North American operation and worldwide reach. This funding was led by Austrian venture capital firm SpeedInvest, with publisher Wargaming, North Base Media, …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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![fenfen [Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/fenfen-110x75.jpg)