Market analyst IHS Technology has questioned the long-term benefits of Activision Blizzard’s acquisition of Candy Crush firm King. The Call of Duty, Warcraft and Destiny publisher announced its plans to purchase the mobile giant for $5.9 billion earlier today. IHS director and head of gamesPiers Harding-Rollssuggested that the move was …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Unreal Engine 4 sizzle reel shows off student projects
Up and coming game development talent take centre stage in new video
Read More »Konami says missing PES 2016 transfers will ‘take some weeks’ to patch
The long-awaited transfer update for PES 2016 that arrived last week is missing a number of key transfers. Players were already grumpy about having to wait for a month after launch for Konami to finally update the rosters to reflect all changes up to the end of the transfer window. …
Read More »Konami shuts down Metal Gear Online studio
More than 20 staff lose jobs after LA studio closure
Read More »Execution Labs heads to Interface, seeks studios to invest in
Meet the accelerator and investor in London at November 12th event
Read More »Amazon will deliver Call of Duty: Black Ops 3 at midnight
Online retail is trying to muscle its way into the midnight launch market. Traditionally gamers who feel they must get their hands on a game the very moment it’s released instead of nine hours later when the shops open can either queue up in the dark and cold for a …
Read More »Konami shuts Metal Gear Online studio – report
Konami has reportedly closed the LA-based development studio responsible for Metal Gear Online. That’s according to Eurogamer, who says that ‘sources close to the matter’ have confirmed that the developer has been shut, with 20 jobs lost as a result. Prior to the game outlet’s confirmation, 3D Realms co-founder George …
Read More »Activision Blizzard to buy King for $5.9bn
Acqusition expected to be completed by spring 2016
Read More »Activision Blizzard buys King for $5.9bn
Two of the biggest names in games are to become one. Activision Blizzard has announced that it will purchase Candy Crush firm King for $5.9 billion (3.8bn), in a deal unanimously approved by both boards. The sum works out to a value of $18 (11.67) per share for the latter …
Read More »Mojang pushes back Cobalt release to February
Mojang’s long in-development third-party release Cobalt has been delayed to February 2016. Previously carrying a release window of October 2015, the game has been pushed back to early next year to account for the console certification process. In honesty, we don’t need four months to fix the outstanding issues, but …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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