Sales of physical games in the UK generated just 22.5m last month, the lowest figure for an August since the mid-1990s. It is the 14th worst month in UK games industry history – 12 of which took place during 1996 and 1997. The only month in recent memory to reach …
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[Event news] Games Industry Specialist Stevie Ward Announced as Host for the Women in Games Awards
The MCV/Develop Women in Games Awards is thrilled to announce that games industry specialist and voi…
[Industry news] Acclaim Inc. and Antstream Partner
Acclaim Inc. and Antstream today announced that Ground Zero Hero, Acclaim Inc.'s brand-new modern re…
[Industry news] Mooncolony Brings in 10th Anniversary with Brand New Online Festival: MoonFest
Premium game art production studio Mooncolony turns ten years old on the 1st of September, and to ce…
[Event News] VIVA! Games Marketing Returns This November with a Day of Unfiltered Industry Insight
VIVA! Games Marketing is back this November, bringing together some of the games industry's leading …
[Industry News] 80% of Western game developers plan to launch title in China
New independent research commissioned by Rokky, the PC game distribution platform delivering publish…
Scottish dev Stewart Hogarth passes away
Ex-Denki game designer loses battle to congenital heart disease
Read More »Grow Home breaks Ubisoft download records on PSN
Ubisoft has said that Grow Home has become its fastest ever downloaded game on the PlayStation Network. Grow Home was initially released on Steam in February. A possible console release was touted should the PC release prove successful enough. This came to fruition last month when the game won the …
Read More »Konami convinced PES can catch up with FIFA
Konami says it is closing the gap between its PES series and EA’s football blockbuster, FIFA. Speaking to MCV, the publisher said it wants to be the industry leader in terms of soccer titles. Reviews for PES 2016 are now out, with critics praising the title. We’re definitely catching up …
Read More »‘Pre-order problems could deter the most valuable consumers in the industry’
Consumers who pre-order spend twice as much on games as the average player. Research firm Kantar Worldpanel says that consumers who pre-order spend – on average – 235 on games a year. The statistic acts as a warning to publishers following recent consumer dissatisfaction over pre-order issues. These have included …
Read More »Early Access title Dead Island: Epidemic is being scrapped
Deep Silver has confirmed that Early Access MOBA Dead Island: Epidemic will be killed off next month. This means that those who paid 29.99 for the starter pack, which included a number of items to be delivered upon the game’s official launch, will never receive their goods. The publisher has …
Read More »The Hut Group reorganises games and tech team with new recruits
Zavvi’s parent company The Hut Group has restructured its games and tech team, with key new recruits. Former senior buyer Mike Fethers will lead the new team as head of technology and games. He is joined by Martyn Plant, who has been appointed junior buyer. Plant has been part of …
Read More »Sega, Curve and Ripstone back Digital Counts campaign
The first publishers have added their support to MCV’s call for more digital download data. The Digital Counts campaign launched three weeks ago, calling on publishers and digital retailers to share their figures in-order to create an accurate games chart. Currently, only games sold in boxes are included in the …
Read More »Dead Good Media slays the competition at Develop Quiz
Space Ape Games and Datascope also win places in the Top 3
Read More »Read about Capcom’s 2015 comeback in this week’s MCV
After a quiet 2014, Capcom has come out swinging this year with a busy slate of releases. MCV catches up with its new European bossKatsuhiko Ichii and marketing director Antoine Molant to see how Capcom’s year has been so far, and finds out about its big plans for Street Fighter …
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[Industry news] ZBD Launches Complete Payments Stack Built for Games
ZBD, the money layer for games, today introduces a full platform of embedded financial infrastructure that powers the money lifecycle in games: money in, money through, and money out. The pioneering technology enables money to flow into games, move through them as users earn and transact, and be paid out to players and creators in exchange for the value they create, equipping ZBD to cater fully to PC and console titles following its extensive success in mobile games.
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[Industry News] 80% of Western game developers plan to launch title in China
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
Electric Square has been announced as the sponsor of the Outstanding Achievement Award category at …
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact

MCV/DEVELOP News, events, research and jobs from the games industry
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