Ex-Denki game designer loses battle to congenital heart disease
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Grow Home breaks Ubisoft download records on PSN
Ubisoft has said that Grow Home has become its fastest ever downloaded game on the PlayStation Network. Grow Home was initially released on Steam in February. A possible console release was touted should the PC release prove successful enough. This came to fruition last month when the game won the …
Read More »Konami convinced PES can catch up with FIFA
Konami says it is closing the gap between its PES series and EA’s football blockbuster, FIFA. Speaking to MCV, the publisher said it wants to be the industry leader in terms of soccer titles. Reviews for PES 2016 are now out, with critics praising the title. We’re definitely catching up …
Read More »‘Pre-order problems could deter the most valuable consumers in the industry’
Consumers who pre-order spend twice as much on games as the average player. Research firm Kantar Worldpanel says that consumers who pre-order spend – on average – 235 on games a year. The statistic acts as a warning to publishers following recent consumer dissatisfaction over pre-order issues. These have included …
Read More »Early Access title Dead Island: Epidemic is being scrapped
Deep Silver has confirmed that Early Access MOBA Dead Island: Epidemic will be killed off next month. This means that those who paid 29.99 for the starter pack, which included a number of items to be delivered upon the game’s official launch, will never receive their goods. The publisher has …
Read More »The Hut Group reorganises games and tech team with new recruits
Zavvi’s parent company The Hut Group has restructured its games and tech team, with key new recruits. Former senior buyer Mike Fethers will lead the new team as head of technology and games. He is joined by Martyn Plant, who has been appointed junior buyer. Plant has been part of …
Read More »Sega, Curve and Ripstone back Digital Counts campaign
The first publishers have added their support to MCV’s call for more digital download data. The Digital Counts campaign launched three weeks ago, calling on publishers and digital retailers to share their figures in-order to create an accurate games chart. Currently, only games sold in boxes are included in the …
Read More »Dead Good Media slays the competition at Develop Quiz
Space Ape Games and Datascope also win places in the Top 3
Read More »Read about Capcom’s 2015 comeback in this week’s MCV
After a quiet 2014, Capcom has come out swinging this year with a busy slate of releases. MCV catches up with its new European bossKatsuhiko Ichii and marketing director Antoine Molant to see how Capcom’s year has been so far, and finds out about its big plans for Street Fighter …
Read More »Publishers have learnt nothing from broken game fiasco, warn bug testers
Major games this Christmas could launch with crippling bugs, just like in 2014. That’s the warning from leading games testing firms, who insist too many publishers have not learnt their lessons from Q4 last year, which saw a number of titles arriving with game-breaking issues, such as Halo: The Master …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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