SuperData’s Joost van Dreunen discusses creating authentic experiences in a digital world
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Snake Tales: The games industry looks at the legacy of Metal Gear Solid
With a legacy stretching back almost three decades, Metal Gear Solid has shaped and inspired the career paths of some of the industry’s biggest names. From Konami stalwarts and PR veterans to journalists and developers, the innovative work of Hideo Kojima and his team can be seen reflected throughout the …
Read More »Destiny sequel was originally set to launch this month
Destiny was originally planned to come out in 2013, with a ‘Destiny 2′ set for launch this month. The initial release plan for Bungie’s sci-fi shooter franchise was recently revealed in court documents dating from 2010 that have emerged as part of the legal clash between the developer and Halo …
Read More »YouTube vs Twitch: The battle for the billion dollar streaming market
Last week, Google launched YouTube Gaming. It’s a site dedicated to games video. All gaming content from YouTube is available on the platform, and live-streaming has been made easier than before. It’s an enticing proposition that capitalises on the site’s already huge games audience. Games-related content is amongst YouTube’s most …
Read More »5 game development lessons for students
Graduate and RedLynx project coordinator Julius Fondem on what he learned about making games when studying the craft
Read More »Ron Gilbert’s budget breakdown: Where does all that Kickstarter money go?
Monkey Island creator demonstrates budgeting for indie developers with his own plans for Thimbleweed Park
Read More »Silent Hill music concert set to scare the UK next month
The composer for horror series Silent Hill is set to bring his scary score to venues across the UK. Akira Yamaoka created the scores for Silent Hill, Silent Hill 2, Silent Hill 3 and Silent Hill 4, among other games in the series, plus the two movie spin-offs of the …
Read More »Boomlagoon co-founder founds new mobile studio
Tuomas Erikoinen branches out to form ‘experimental studio’ Part Time Monkey
Read More »Precious Metal: How Metal Gear Solid came to gaming power
Metal. Gear. Solid. Three words that, when combined, would mean complete gibberish, if it weren’t for the existence of one of gaming’s greatest franchises. Instead, utter the title of Konami’s iconic stealth series in certain company and you’re likely to be beset by tales of switching the controller port in …
Read More »Pitching your game like a pro: 13 essential tips
Jon Torrens offers invaluable advice on how to present your games to publishers and other potential partners
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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