The four classic Star Wars ports announced as part of the Star Wars PS4 console bundle will be sold separately. Sony at the weekend revealed two Darth Vader themed PS4 console bundles, including a 1TB console and branded controller. One includes Star Wars Battlefront and the other Disney Infinity 3.0, …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Margin Makers: Guide to Destiny merchandise
Bungie’s blockbuster shooter is getting its greatest add-on yet in The Taken King. MCV looks at the merchandise surrounding the major launch The biggest new IP of 2014 is about to get even bigger. Launched last September, Activision and Bungie’s MMO-cum-FPS Destiny had over 16 million registered players at the …
Read More »Clint Hocking leaves Amazon Game Studios – report
Industry vet Clint Hocking has left Amazon Game Studios, according to a new report. IGN reports on the departure of Hocking, which comes a little over a year after both he and former Valve lead Kim Swift joined Amazon’s development team and just two months following the company announcing new …
Read More »Volume PS Vita release delayed ‘a couple weeks’
Volume developer Mike Bithell has announced a slight delay for the PS Vita release of the forthcoming stealth adventure title. A post by Bithell on the game’sofficial sitereveals the game will arrive a couple weeks” after launch on PS4 and PC later this week. It’s so very nearly ready, but …
Read More »The Talos Principle in the works for Xbox One, according to ESRB listing
The Talos Principle is heading to Xbox One, if a listing by the ESRB is anything to go by. A new ESRB listing spotted byDestructoidindicates the game will soon arrive for Microsoft’s current console hardware. No word on when the Xbox One release is scheduled to land, but the worldwide …
Read More »Red Ash gets yet another crowdfunding campaign
The team behind Mega Man Legends successor Red Ash is asking punters to hand over yet more money, this time to fund an extension to the anime. Kotaku reports that Studio 4C, which is making an anime to accompany the launch of Red Ash, is using its own website to …
Read More »Big Hero 6 will feature in Kingdom Hearts III
Disney’s 2014 animated film Big Hero 6 will get its own dedicated world in Square Enix’s upcoming RPG Kingdom Hearts III. The news was confirmed at Disney’s D23 expo over the weekend. The action will take place in the movie’s San Fransokyo city, with Hiro and Baymax confirmed – although …
Read More »VIDEO: Gears of War gets re-made Mad World trailer
Microsoft set somewhat of a trend when it broke the mold with its 2006 Gears of War trailer, and now that classic has been revisited for the game’s re-release. In 2006 the platform holder turned heads by using the slow and haunting Gary Jules cover of Mad World for its …
Read More »Slitherine: ‘For us, appealing to women is like pushing water uphill’
Wargaming developer explains why diversity is tougher for certain genres to strive for
Read More »Windows 10 can automatically disable pirated software
Agreeing to Windows 10’s End User Licence Agreement gives the software the right to automatically disable pirated games from a user’s computer or phone. GameSpot picked up on an Alphr report that noticed the following amendment to section 7b of the Windows 10 EULA: [Microsoft] may automatically check your version …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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