The UK is once again the official partner country for Gamescom 2015. We have been the partner country for Gamescom before, but back then only a handful of big UK companies went. It’s a lot better these days with the help of UKIE and its rather large stand. That will …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Suzuki tries to clarify Shenmue 3 funding concerns
Who exactly is funding Shenmue 3? It’s a question that over a week after the game’s reveal we still don’t know the answer to. And while Shenmue 3 is fully funded, the rate of funding it is receiving on Kickstarter has slowed considerably. Is there a trust problem? Is Sony …
Read More »Nintendo and Microsoft vet Howard Phillips joins GameDuell
Experienced dev to direct all game design projects and teams at the company
Read More »Read our 10-page E3 review in the latest MCV for free
If a picture paints 1,000 words, then this week’s MCV cover features 122,024. It was a major E3 for video games, and not just the ones you expect. In today’s bumper MCV, which you can read right now online for free, features interviews with Sony’s Jim Ryan, Xbox’s Mike Nichols …
Read More »Destiny dev apologises, makes Destiny: The Taken King content available to all
The creative director of Bungie shooter Destiny has apologised for a recent interview about exclusive content in an upcoming Destiny SKU. Luke Smith was earlier this week grilled by Eurogamer about the fact that certain content will only be available to those who buy the 74.99 Collector’s Edition. His dismissive …
Read More »Warner pulls Batman Arkham Knight from Steam
Batman Arkham Knight has been removed from sale on Steam as a response to the growing disquiet surrounding the title. Performance issues have dogged the PC version of the game since release, leading to a savaging at the hands of the press and Steam user reviews. The port has even …
Read More »Take a peek at some of the code used by Codemasters and Blizzard
Intel Developer Blog: A look at some samples that could inspire your next project
Read More »Batman: Arkham Knight Steam sales suspended
Severe performance issues and negative feedback force publisher to pull game days after release
Read More »Former Nintendo lead Howard Phillips joins casual game studio Gameduell
Industry veteran Howard Phillips has joined casual game company Gameduell as its head of game design and user experience. Phillips is expected to help oversee Gameduell’s social and mobile game development projects. The industry veeteran is best known for his time leading Nintendo’s North American operations during the 1980’s – …
Read More »Epic Games Poland reverts to People Can Fly, studio goes independent again
People Can Fly is an independent game developer once again, having officially parted ways with its parent company Epic Games as well as shedding the Epic Games Poland moniker. The studio is responsible for developing Gears of War: Judgment, Bulletstorm and the Painkiller titles, along with contributions to Infinity Blade …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
![Atelico AI Engine logo [Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games](https://mcvuk.com/wp-content/uploads/Atelico_AI_Engine_logo-110x75.jpg)
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![dfgd [Industry news] Music+Sound Awards Reveal 2026’s Finalists](https://mcvuk.com/wp-content/uploads/dfgd-110x75.jpg)

![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
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![fenfen [Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/fenfen-110x75.jpg)