Trade bodies and developers will discuss how to put your studio on the map
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Riccitiello: Sony f***ing nailed it and deserves the victory
Former EA boss and current Unity CEO John Riccitiello has said that Sony’s focus on appealing to core gamers is the key to PS4’s continuing success. That’s one of the more – in my opinion – depressing stories in the last couple of years,” Riccitiello told an audience at the …
Read More »Nintendo rides are coming to Universal theme parks
Universal theme parks could soon be home to a number of rides based on Nintendo’s assorted catalogue of characters and IP. The platform holder has signed a deal with Universal Parks & Resorts to create what it describes as spectacular, dedicated experiences based on Nintendo’s wildly popular games, characters and …
Read More »Opinion: There’s a huge opportunity for indie games merchandise
There seems to be a small mountain of merchandise for most triple-A releases at the moment, but Insert Coin’s Dan Long believes there is also a real appetite for indie game merchandise. When it comes to merchandising for video games, people often only stop to think about the big hitters …
Read More »International Factfile 2015: Finland
Finland is renowned for its domination of the mobile sector, with giants Rovio and Supercell both hailing from the country. This has potentially been driven by the region’s long history with mobile – handset maker Nokia contributed a quarter of the entire country’s economic growth from 1998 to 2007, according …
Read More »‘Sod ’em, we’ll do it anyway’: How Solarix survived a failed Kickstarter
PulseTense Games on releasing the horror title after four years of development and an unsuccessful crowdfunding campaign
Read More »Learn how to build your brand with Mind Candy at Interface
Darran Garnham, CCO for the Moshi Monsters firm, to appear in a Q&A during May 14th event's live stage sessions
Read More »Digital claims 76% of Activision revenue despite WoW subscriber slide
Activision has posted revenues ahead of its forecasts, with digital accounting for a record percentage of its business. GAPP revenues climbed from $1.11bn last year to $1.28bn for the year ending March. On a non-GAAP basis, however, revenue was down from $772m last year to $703m this time. Digital GAAP …
Read More »Insight: 2015 is the year of the publisher
In an age where any developer can be a games publisher, Sold Out boss Garry Williams discusses why studios are increasingly teaming up with sales and marketing specialists. Longevity in the games business has seen us witness numerous ‘life changing’ gaming ideas and emerging business models. With the latest disruption …
Read More »A beginner’s guide to Construct 2
How to start making games with Scirra's development tool
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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