Some mixed messages, some non-exclusive exclusives, and a painful week gap – but so much to like as well
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
Among Us surpasses 85 million mobile downloads – with 70 per cent of lifetime downloads in the last 45 days
InnerSloth online multiplayer title Among Us has reached 86.6 million total downloads on mobile, following a huge surge in downloads in August and September – according to data from Sensor Tower.
Read More »The Golden Joysticks goes digital for its 38th edition
The 38th edition of the Golden Joysticks, scheduled to take place this November, will be a digital-only experience.
Read More »Sony has not changed PS5 production numbers – but is reportedly using air freight to ship units to US retailers
Sony has pushed back on rumours that they have cut back on PS5 production
Read More »Bloomberg claims that PS5 production cut by 4m units this fiscal year
Yields on the new 7nm process chipset are apparent cause of problem
Read More »Global Top Round is supporting and funding indie games again for 2020 – applications close 30th September
Chosen studios may receive investments of up to $360,000
Read More »Goodbye xCloud, hello cloud gaming in Xbox Game Pass – so can the technology finally deliver growth?
Microsoft is also adding touch controls for some games, such as Minecraft Dungeons, to let consumers play whenever they feel the need.
Read More »Game streaming is unlikely to come to iOS with revised App Store guidelines
Game streaming services such as Stadia and xCloud are unlikely to make their way to iOS, after Apple updated its App Review guidelines that effectively bars them from the platform.
Read More »Standalone VR headset Oculus Quest 2 leaked by Facebook
Facebook appears to have leaked the announcement of the Oculus Quest 2 headset, with the company claiming that it is their "most advanced all-in-one VR system yet."
Read More »Scotland’s games industry to be mapped via new innovator grant
Scottish Games Network founder and director, Brian Baglow, has been awarded a Connected Innovators grant to carry out the research, which will capture the whole sector, in its broadest definition.
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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