Metacritic has introduced a 36-hour delay to user reviews
Read More »[From the industry] Games Careers Week returns: Exploring pathways into the creative industries
Organised by The National Videogame Museum (NVM), Games Careers Week (24th – 30th June 2024) w…
One week to go until the MCV/DEVELOP Awards 2024 kick off!
If you’ve been holding off securing a table for this year’s MCV/DEVELOP Awards, it’…
ÜberStrategist is sponsoring Accessibility Innovation at this year’s MCV/DEVELOP Awards
You may have noticed that we went big on the issue of accessibility in the latest edition of the the…
When We Made… Cavern of Dreams
Tyler ‘Bynine’ McMaster, indie artist and game developer, tells Vince Pavey all about the work that …
[From the industry] Jingle Jam announces charity partners for 2024
Jingle Jam has announced the eight partner charities that will benefit from money raised during Jing…
Microsoft removes 12 month Xbox Live subscriptions, may be preparing to drop the paywall entirely
Both the single and three-month tiers remain, but the 12 month option has been removed
Read More »New EU report on tackling loot boxes advises dropping ‘gambling’ approach – instead suggests game design and consumer protection model
Though EU-wide regulation is still a possibility should other measure fail
Read More »34% of developers have seen a decline in business due to COVID-19, says GDC survey
Developers say that isolation, lack of communication, deteriorating work/life balance, and childcare demands are some of the most difficult parts of working from home.
Read More »Tencent signs publishing agreement with Team17
Tencent has signed a publishing deal with Team17.
Read More »Project xCloud to join Xbox Game Pass Ultimate in September
"So when Halo Infinite launches, you and your friends can play together and immerse yourselves in the Halo universe as Master Chief—anywhere you go and across devices."
Read More »214m gamers in the US alone – ESA releases 2020 Essential Facts
The data shows there’s still a significant male bias, with 59 per cent of gamers being men
Read More »Could rewarded audio ads be the next big thing for mobile monetisation?
Rewarded audio ads make a lot of sense by reducing interruptions for players
Read More »Rogue Games pivots to console games – appointing Reggie Fils-Aimé as strategic advisor
Publisher commits to expanding into console platforms and cross-platform gaming
Read More »Sony to increase Playstation 5 production to 10m units by 2021, say reports
Sony seems to be expecting a higher demand for the upcoming Playstation 5, having reportedly increased the orders from its manufacturing partners.
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When We Made… Cavern of Dreams
Tyler ‘Bynine’ McMaster, indie artist and game developer, tells Vince Pavey all about the work …
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Final Boss: Susan Burns, Head of Studio at Skyhook Games
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Redefining success in the remote work era, by Joy Cicman Liuzzo, VP of Product Marketing at Stack Overflow
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London Connecting – 10 years of Pocket Gamer Connects
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Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means
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Rising Star – Yasmeen Abbas, product manager at Sandsoft
Yasmeen Abbas, product manager at Sandsoft, tells us about being brave, jumping in to learn, …
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Recruiter Hotseat – Silja Bernecker, Team Lead for Talent Acquisition Management at InnoGames
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When We Made… Cavern of Dreams
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Levelling Up – Guillotine’s Jake Kulkowski
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Issue 996 of MCV/DEVELOP is out now