The Memsource-Gridly integration allows game companies to localize game content faster, and benefit from advanced machine translation, language pivoting, and version control features
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[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
Despite the post-COVID move to home work, 97% of game job vacancies advertise working on site
Of the 1,793 current job vacancies in the industry, the majority still list working in the office or studio in their advertisements.
Read More »Jade Raymond forms Haven Entertainment Studios, working on a new IP for PlayStation
Jade Raymond, the founder of Ubisoft Toronto and Motive Studios (and formerly at Stadia) has announced the founding of a new studio, Haven Entertainment Studios – based in Montréal, Canada.
Read More »Wizards of the Coast’s first self-published title, Dark Alliance, is coming to PC and consoles in June
Dark Alliance, the first self-published title from Wizards of the Coast, will be releasing for PC, PlayStation 4, PlayStation 5 and Xbox consoles on June 22nd.
Read More »Unity keynote showcases strong title lineup and concentrates on visual scripting, netcode and rendering pipelines
Unity showcases new features and changes to both its recent 2020 LTS and the upcoming 2021.1 Tech Stream releases
Read More »Team17 posts strong annual figures thanks to a record number of titles
Headcount increased from 200 to 250 over the year
Read More »Today is the last day to get your nomination in for MCV/DEVELOP’s 30 Under 30 2021!
Everything you need to nominate yourself, or someone equally amazing, for this year's cohort
Read More »Green Man Gaming partners with St Mary’s University to promote diversity in video games
Via St Mary’s University’s BeSMART programme, Green Man Gaming will offer paid marketing internships at the company.
Read More »NPD Group: US game spending reached $4.6 billion in February
The Switch's lifetime dollar sales has now exceeded that of the Nintendo DS, making it the second-best selling Nintendo platform in US history, after the Wii.
Read More »[From the industry] Indie Game incubator to start accepting applications for program supporting indies
Marvelous Inc announces to start accepting applications for “indie Game incubator” (“iGi”), the first online incubation program for supporting indie game developers in Japan, sponsored and supported by 8 companies and 2 organizations.
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[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially announced the launch of its Public Beta. Gamers from around the globe can now access the platform, create profiles, follow their favorite games, and directly participate in shaping the network’s final features ahead of its full release.
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
![dfgd [Industry news] Music+Sound Awards Reveal 2026’s Finalists](https://mcvuk.com/wp-content/uploads/dfgd-110x75.jpg)
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![dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse](https://mcvuk.com/wp-content/uploads/dfgdgdg-110x75.png)
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![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
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![fenfen [Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/fenfen-110x75.jpg)