Who won and who might feel a little hard done by
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
Rival Peak wraps with over 100 million minutes watched
Experimental interactive event Rival Peak, has come to the end of its 12-week scheduled season, and clocked up a massive 100m minutes of viewing time. The series was co-created by Genvid Technologies, Pipeworks Studios, and DJ2 Entertainment. And consisted of a virtual reality show, where AI contestants, guided in their …
Read More »Razer revenues top $1bn as hardware also profits from year at home
Gaming hardware company Razer recorded a huge year on year growth of 48 per cent yesterday as its revenues for the full year 2020 soared to $1.2bn. Showing that it’s more than just digital games that have benefitted from the lockdown. The growth in sales drove gross profits up by …
Read More »Genshin Impact surpassed $1 billion on mobile in less than six months
Genshin Impact is the fastest title to surpass the $1 billion milestone on the App Store and Google Play, beating the likes of Pokemon GO and Lineage M
Read More »“We have a responsibility to think, at a leadership level, about how inclusive and welcoming our teams and games are.” – Debugging D&I with Rare
Amiqus’ Liz Prince speaks to Rare’s D&I Lead Veronica (Vee) Heath and Executive Producer Louise O’Connor about the importance that leadership teams play in diversity and inclusion strategies
Read More »[From the industry] Frost Giant Studios Raises $5M and Hires Former StarCraft II Lead Engineer
Frost Giant Studios, an independent game development studio founded by Blizzard veterans announced today it raised an additional $5M investment from prominent Korean venture capital fund Kona Venture Partners
Read More »Amazon Games opens development studio in Montreal
The studio's first title will be an online multiplayer title based on new IP.
Read More »Xbox Live has been rebranded to Xbox Network
“The update from ‘Xbox Live’ to ‘Xbox network’ is intended to distinguish the underlying service from Xbox Live Gold memberships.”
Read More »Upgraded Switch model using new Nvidia graphics chip, claims report
The new Switch, which also reportedly features an OLED display upgrade, will be able to produce 4K visuals when plugged into a TV.
Read More »A Pikmin mobile game is in the works from Pokémon Go creator Niantic
Nintendo and Niantic, the creators of hugely popular mobile game Pokémon Go, are partnering to produce a mobile game featuring another Nintendo IP.
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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