Publisher GIANTS Software has launched its global network of business partners within the company's self-publishing framework – ranging from GIANTS' home country of Switzerland, to Singapore, Australia, and to North and South America.
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
Koch Media signs co-publishing agreement with Starbreeze for Payday 3
Koch Media has announced a global publishing deal with Starbreeze on the upcoming Payday 3.
Read More »The UK consumer games market hit a record value of £7bn in 2020
Consumers spent a record amount in the UK video games market in 2020, with the sector valued at £7bn for the year – according to Ukie’s 2020 Consumer Market Valuation
Read More »Cloud Imperium Games partners with Firesprite on Star Citizen’s multiplayer mode
“Thanks to the talented team at Firesprite, we’ve managed to work closely together to bring significant improvements to Star Citizen’s Theaters of War mode"
Read More »Gamescom 2021 is planned as a hybrid event
Due to safety concerns, not all of the previous exhibitors will be allowed to participate, and the number of available tickets will be significantly reduced.
Read More »Sony reveals the controllers for the new PSVR headset
Sony has unveiled the controller for the recently-announced new PSVR headset for the PlayStation 5.
Read More »Microsoft brings Auto HDR technology to PC with initial support for over 1,000 titles
Xbox Series technology comes to PC in preview form
Read More »EA Play for Xbox Game Pass on PC requires EA app and linked EA account
EA gains installs of its app and new sign ups to EA accounts as part of the deal
Read More »[From the industry] Memsource partners with Gridly to deliver seamless localization workflow
The Memsource-Gridly integration allows game companies to localize game content faster, and benefit from advanced machine translation, language pivoting, and version control features
Read More »Despite the post-COVID move to home work, 97% of game job vacancies advertise working on site
Of the 1,793 current job vacancies in the industry, the majority still list working in the office or studio in their advertisements.
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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