It redefines the gaming space, it reminds us of the kind of deals that are possible, it makes us wonder, if this, then what next?
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Grads in Games Awards 2020 – Winners announcement on September 15-18th
Grads in Games bridges the gap between academia and employment
Read More »EA Play to join Xbox Game Pass Ultimate at no extra cost
"We are teaming up with Electronic Arts to provide Xbox Game Pass Ultimate and PC members with an EA Play membership at no additional cost starting this holiday."
Read More »Simon Carless leaves Informa after 16 years
After 16 years at Informa, Simon Carless is stepping down from the Game Developers Conference organiser
Read More »Gameye closes second investment round and announces second Industry Insights Digital online event
Additionally, Gameye has announced that it will host their second digital Industry Insights Conference, with speakers from Microsoft, Paladin Studios and Photon Engine.
Read More »1 in 5 parents agree that video games have helped with their child’s education and schooling in lockdown, says report
30 per cent of players say video games have helped them feel happier, less anxious and less isolated during lockdown
Read More »Sumo Digital launches training scheme for graduate talent
Sumo Digital has launched a new training scheme, Sumo Digital Academy, which is designed to create alternative pathways into the games industry for graduate talent.
Read More »Xbox Series S is official – Microsoft reimagined the next-gen with a tweet, but how will it play out?
This reinforces just how different in philosophy Sony and Microsoft’s approaches are to games consoles
Read More »Cyberpunk 2077 – CD Projekt Red clarifies DLC and microtransactions strategy
"We're never aggressive towards our fans… We treat them fairly and we're friendly"
Read More »£249 Xbox Series S launch trailer leaks – coming with 512GB SSD on November 10th
Xbox Game Pass gets starring role in reveal
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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