OFCOM’s Online Nation report is a deep dive into the UK’s gaming habits and how they’ve evolved since 2015, during the era of the live service game: popular genres, spending patterns and exposure to toxic behaviour. We take a look at the results.
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Warner Bros Interactive Entertainment deemed too valuable to sell
The planned sale of Warner Bros Interactive Entertainment has been called off, with parent company AT&T deeming its video game business too valuable to offload.
Read More »Twitch partners with Amazon music to bring on-demand listening to live streaming
Amazon Music and Twitch have announced a partnership to incorporate Twitch’s live streaming functionality into the Amazon Music app
Read More »Kwalee continues its expansion with new office in China
Mobile game publisher Kwalee is continuing to expand this year, setting up a new office and team based in China.
Read More »Cloud9 announces EPOS as its official audio partner
Cloud9 has announced that it has selected audio and video solution company EPOS as its official audio partner.
Read More »SpecialEffect hails massive $1m contribution from Fall Guys charity avatar auction
"As a charity that doesn’t charge for its services, this donation will be invaluable in helping to make up for [the pandemic] shortfall."
Read More »Another Xbox Series S reference – this time direct from Microsoft
Latest reference to Series S appears to have come straight from Microsoft, highlighting the difficulties 2020 has caused
Read More »Tencent and Ziff Davis partner on IGN China
"This collaboration with Tencent will unlock IGN's true potential in the largest international market”
Read More »MAG Interactive acquires Swedish developer Sventertainment AB
MAG Interactive has acquired Swedish media company Sventertainment AB, the developer of trivia app Primetime
Read More »Bidstack partners with Norwich City and BADU Sports to help young people from underrepresented backgrounds
As part of the alliance, Bidstack will support BADU Sports students with the opportunity to attend, train and learn from various teams on the corporate and performance side of Norwich City Football Club
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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