After an education in politics, multimedia and communication, supplemented by a late-blooming interest in games that began with the first PlayStation, Marchal joined Quantic Dream as junior game designer on Fahrenheit in 2003. Marchal is very proud of all the games she has worked on since at Quantic Dream, including …
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[Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity
More than 4 million people have played Core Keeper, and every one of them started the same way, waki…
[Industry news] Iron Gate and GUNGNIR Books Reveal Official Valheim Comic Book Series
The gods have spoken. Valheim, the Viking phenomenon that conquered the gaming world, is preparing t…
[Industry news] Black Forest Games spins out of THQ Nordic to co-found Third Signal
Third Signal, a new independent group of game development studios, today announced that Black Forest…
MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving…
[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
Top 100 Women in Games: Romana Ramzan
Growing up, games were the only constant in Ramzan’s constantly shifting life. This made a career in games an obvious choice – a choice that was cemented when Ramzan’s final university project focused on the relationship between players and games. Presenting her results at an international conference, Ramzan got her …
Read More »‘Painful’ Assassin’s Creed: Unity development will help next year’s game
Ubisoft CEO Yves Guillemot has said that the pains experienced in building a new game engine for last year’s Assassin’s Creed: Unity will benefit this year’s instalment. Each time there’s a new transition of consoles, we try to create engines that take full advantage of the capacity of those consoles,” …
Read More »Mortal Kombat X will take more realistic approach to female form
Developer NetherRealm has said that the female characters in Mortal Kombat X will be more realistically proportioned than in previous games. "The mantra for this game has always been realism, heading towards a more realistic look," production manager Spiro Anagnostakos said, as reported by GameSpot. "So the same thing applies …
Read More »Revenues down as Zynga posts annual loss
Zynga’s troubles to adapt to a mobile-led market continue, with its 2014 fiscal results showing a net loss of $226m. Of this, $129m was attributed to stock-based expenses, $7m to income tax benefit and $24m to the expense of its ongoing restructuring. Revenues came in at $690m for the year …
Read More »Candy Crush Saga players are spending less
Spending on Candy Crush Saga is in decline. The Guardian reports that quarterly spending on the smartphone hit was in decline throughout 2014, although the game’s in-app purchases still generated $1.33bn and has almost certainly passed lifetime revenues of $3bn. However, having peaked in Q3 2013 at $551m, the game’s …
Read More »Top 100 Women in Games: Alice Taylor
The founder of 3D printing specialist MakieLab, Taylor says her career in games began at the age of 11, when she would map directions for the Acornsoft title Sphinx Adventure on the back of a roll of wallpaper. Driven primarily by fun, Taylor picks her proudest moments as also including …
Read More »Top 100 Women in Games: Arty Rajendra
An intellectual property lawyer, Rajendra has a specialism in IP relating to interactive entertainment and its technologies, and works with multiple gaming clients to advise on all types of gaming IP issues. Her video games history education particularly arose as a result of one particular infringement case, where she was …
Read More »Don’t forget your ticket for next week’s MCV Women of the Year awards
A handful of tickets are still available for our Women of the Year awards, which take place on the afternoon of February 19th. Just over a week ago we revealed our Top 100 Women in Games– and has proven to be one of the most popular features we’ve published. Three …
Read More »Over 2m Minecraft books were sold in the UK last year
Books based on video games were worth 14.5m in 2014, a rise of almost 10m year-on-year. Book tracker Nielsen revealed this massive increase in sales was down to the incredible success of Minecraft books. Minecraft strategy books and annuals made up seven places in the Top Ten books based on …
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[Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity
More than 4 million people have played Core Keeper, and every one of them started the same way, waking in a dark cavern beside an ancient Core that has lain dormant for aeons. Pugstorm and Fireshine Games, the game's developer and publisher, have now worked with Scan to build that Core into a real gaming PC. It is one of a kind, and it is the prize in the Global Games Draw, a new prize draw for Into Games, a UK charity that helps young people from working class backgrounds into careers in games. Every entry raises money for that work.
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
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MCV/DEVELOP’s 30 Under 30 – 2026
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards

MCV/DEVELOP News, events, research and jobs from the games industry

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