EA’s Hilleman: Games are still too hard to learn

The complexity of modern video games continues to alienate too many potential players, EA’s chief creative officer Richard Hilleman has said. "Our games are actually still too hard to learn," Hilleman said at the D.I.C.E. Summit in Las Vegas, as reported by GameSpot, when comedian Pete Holmes said that he’d …

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Top 100 Women in Games: Kirsty Payne

26 years ago, Kirsty Payne entered the games industry with Codemasters, working alongside Richard and David Darling in the days of Spectrucm, C64 and Atari ST. In amongst a plethora of what appeared to the younger me, serious companies and business suits, the early days of the games industry were …

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