Nintendo posted a huge increase in profits and raised its earnings forecast, but cheap yen is masking weak sales. Nintendo profits for the nine months ending December 2014 hit 59.52 billion yen (332.6m), which is up almost six fold on the year before. This is primarily down to the launch …
Read More »
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Perforce’s P4Connect introduces Unity integration
Project management tool now completely integrated into popular game engine
Read More »International Factfile 2015: Spain
The Spanish market is one of the largest in Europe. DEV, the ‘Spanish Association for the Game and Entertainment Software Development and Publishing Industry’, estimates that the sector will achieve a value of €516 million (394m) in 2015 – an increase of more than €200 million (152.7m) on the €313.7 …
Read More »FIFA and SimCity BuildIt boost EA revenue to over $1bn in Q3
Mobile release of city building title amasses 22m downloads since December
Read More »The evolution of mobile game marketing
M2H founder Mike Hergaarden on promoting mobile games in a world that is full to bursting, and why web gaming could hold the answer to discoverability
Read More »Deactivated Far Cry 4 keys were bought via EA Origin
Copies of Far Cry 4 that have been deactivated from gamers’ accounts were originally acquired from EA’s Origin retail platform. Over the weekend, Far Cry fans complained that their games no-longer worked after Ubisoft deactivated them. The fans accused Ubisoft of removing the games because they were bought from cheap …
Read More »Unreal Engine 4 support comes to Ouya
Developers utilizing Unreal Engine 4 can now make games specifically for Ouya, the microconsole company has announced. The Unreal Engine blog hosts an announcement from the Ouya team, which explains devs will need an Unreal Engine subscription as well as their Unreal account linked via GitHub to download the Ouya …
Read More »Oculus debuts first in-house film at Sundance
Oculus VR’s Story Studio has debuted its first film – an animated short dubbed Lost” – at the Sundance Film Festival this week. Variety reports on the film, which was developed specifically for a virtual 360-degree environment. It is intended to unfold in about five minutes,” in which the viewer …
Read More »Hyrule Warriors ships 1m units worldwide
Hyrule Warriors has shipped a million copies internationally since its launch last year, publisher Koei Tecmo has announced. A Koei Tecmo Europe representative confirmed the milestone to Joystiq, and the company is celebrating by releasing a batch of desktop wallpapers based on the fighting mash-up. Hyrule Warriors originally launched last …
Read More »‘The malware threat to online games is growing’
Chris Boyd, malware intelligence analyst at Malwarebytes, reveals the latest tactics being adopted by cyber criminals in their attempts to steal from gamers Gaming accounts are one of the hottest targets for black hats as we roll into 2015. Any form of financial investment in gaming – from paid memberships …
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
Read More » -
[Industry news] XDS 2026 Insights Report is now live
-
MCV/DEVELOP #1007 is HERE!
-
The hidden costs of self-publishing on consoles
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
-
Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
![4e0bbb16 75b8 b27f da55 c34a7c24cd3b [Industry news] XDS 2026 Insights Report is now live](https://mcvuk.com/wp-content/uploads/4e0bbb16-75b8-b27f-da55-c34a7c24cd3b-110x75.png)





