Final departures see the end of Microsoft division dedicated to original programming
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[Industry news] TIGA CALLS ON GOVERNMENT TO ENHANCE VIDEO GAMES EXPENDITURE CREDIT, IN AUTUMN BUDGET SUBMISSION
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Competition to join Indie Stars at Game Republic New Horizons in October
Indie game developers from around the world with unpublished games are being invited to enter a comp…
[Industry news] GTA creators reunite for landmark Scottish games industry event
The Scottish Game Developers Association (SGDA) is proud to announce the return of Games Day 2026, a…
Finalists announced for the Women In Games Awards 2026
The full list of finalists for the Women In Games Awards 2026 has been released, with the prestigiou…
[Event news] Games Industry Specialist Stevie Ward Announced as Host for the Women in Games Awards
The MCV/Develop Women in Games Awards is thrilled to announce that games industry specialist and voi…
MARGIN MAKERS: Guide to Fitness
Rhythm and fitness games continue to be great crowd-pleasers, with a variety of accessible titles on offer to those looking to keep moving. MCVgets down to the beat. The fitness games market is fittingly in good shape. Wii Fit and Wii Fit Plus are the 22nd and 23rd best-selling games …
Read More »Capcom sales, profits decline in midst of major release drought
Sales and profits at Capcom dipped sharply during the last quarter, with a lack of major releases contributing to the negative results. The company posted revenues of $239.8m, a year-on-year decline of 51.3 per cent—while profits were down 39.9 per cent, coming in at $27.8m. Capcom saw revenues and profits …
Read More »Take-Two reports $41.1m loss but beats Q2 expectations
Take-Two has once again beaten its quarterly predictions, and has revised its estimations for the fiscal year. The publisher’s revenue (GAAP) was $126.3m, a decline of 15 per cent compared to the same period last year. The firm’s net losses narrowed to $41.1m. In terms of non-GAAP, revenue grew to …
Read More »GungHo boasting $4.5m in daily revenue this year
Japanese video game company Gungho Online Entertainment has brought in around $4.5m in revenue per day during the first nine months of 2014. Gamasutra reports on the astounding figure, adding that the firm has made $1.22bn in revenue and $680m in operating profits this year as well. Revenue is still …
Read More »Humble Bundle organizers have ported over 100 games to Linux
Humble Bundle’s in-house port team has ported more than 100 games to the Linux platform, the company announced today. A new post on the Humble Bundle Blog explains that the porting of PC titles to other platforms like Linux, Mac and Android has played a big part in the success …
Read More »Noriega’s Black Ops II lawsuit thrown out of court
The LA Superior Court has dismissed a lawsuit from former Panama dictator Manuel Noriega aimed at Call of Duty: Black Ops II publisher Activision. Noriega filed a lawsuit in July claiming that the publisher had of the "blatant misuse, unlawful exploitation and misappropriation” of his image for economic gain" in …
Read More »You know Curve the developer, now meet Curve the publisher
There’s a new craze in the games publishing scene. A number of companies, from 505 Games and Mastertronic to Team 17 and Green Man Gaming, have been wooing indie developers with a desire to find the next big independent hit. But Curve Digital, a sister business to developer Curve Studios, …
Read More »National Videogame Arcade will be UK’s first cultural games centre
A 2.5m national video game centre is to open in Nottingham in March next year on Carlton Street. The National Videogame Arcade will include over 12,000 objects on display across five floors, exhibition space, educational facilities, as well as acting as a research and learning hub. The centre will be …
Read More »Iwata makes first presentation since undergoing surgery
Nintendo boss Satoru Iwata has recovered from surgery on a growth in his bile duct and has returned to work. Reuters reports that the colourful exec this morning presented Nintendo’s most recent financial report – the first time he has appeared before the press since undergoing the procedure in June. …
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[Industry news] Clair Obscur: Expedition 33 “A Painted Symphony” goes on an international tour in 2027
Following an initial run of sold-out concerts across France and Europe (Seine Musicale, Eventim Apollo…), met with an enthusiastic response from audiences, Clair Obscur: Expedition 33 “A Painted Symphony” is entering an exciting new chapter. Led by composer Lorien Testard, vocalist Alice Duport-Percier and Orchestre Curieux, the official concert dedicated to the game’s original soundtrack will tour France, Europe and the United States in 2027.
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[Guest post] How Generative AI Is Changing Game Development
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Finalists announced for the Women In Games Awards 2026
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[Industry news] ZBD Launches Complete Payments Stack Built for Games
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[Industry News] 80% of Western game developers plan to launch title in China
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Finalists announced for the Women In Games Awards 2026
The full list of finalists for the Women In Games Awards 2026 has been released, …
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!

MCV/DEVELOP News, events, research and jobs from the games industry
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