Reports about loot boxes and gambling ignore key information about transparency, player spending and addiction
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Valve delays Summer Steam Game Festival
The event will now run from June 16th to the 22nd.
Read More »GDC Relief Fund distributed to over 170 developers
The GDC Relief Fund, which was formed in response to GDC’s cancellation due to the COVID-19 pandemic, has distributed $148,714 so far to 177 applicants
Read More »“It’s tough out there, but the code must get through” – Paul Stone, Indigo Pearl
"No one is an island, even if they are the acting island representative for Tom Nook."
Read More »So why is Creative Assembly giving away Total War for 24 hours on Epic Games Store?
Creative Assembly seem to have come up with the best strategy yet for the tricky Epic exclusive
Read More »PC Gaming Show and Future Games Show postponed for a week
The E3 that never was, is now the delayed E3 that never was
Read More »Need socially distanced motion capture? Audiomotion is open for business
"There is no need to delay production at the front end of the development period."
Read More »Tencent has not bought DayZ developer Bohemia Interactive – UPDATE
Tencent's most recent purchase is a majority stake in DayZ and and ArmA developer Bohemia Interactive
Read More »Wired Productions partners with Koch Media in distribution deal
The partnership is kicking off with Camel 101's Those Who Remain
Read More »MY.GAMES store to offer 90/10 split to game developers
The new plan applies to all purchases that have been made through the developer's advertising campaigns.
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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