The preamble before any interview tends to last only a few seconds. We normally ask a basic question. Such as: How have you found the show? They give a brief response, and the interview begins. As MCV sat down with EA COO Peter Moore at White Hart Lane – the …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Pitbull Bytes: The changing role of C/C++
Steve Robb ponders the recent history of a once ubiquitous coding language
Read More »Apple denies iCloud security breach in celebrity nude photo scandal
A failure in iCloud’s security system was not to blame for this week’s celebrity photo leak, Apple has claimed. It has confirmed that the photos of people such as Jennifer Lawrence were obtained from their iCloud accounts. However, this occurred due to their passwords being compromised and not as a …
Read More »PewDiePie is sick of internet comments too, removes them from his YouTube videos
King of YouTube Felix ‘PewDiePie’ Kjellberg has permanently disabled comments on his YouTube channel. This is a big deal for someone such as PewDiePie, whose whole success is based on his popularity with his ‘bros’, much of which is built up via his interactions with them. "I’m going to turn …
Read More »Unity Focus: Lighting up Space Noir
N-Fusion’s art director Carissa Isolano reveals the Unity plugins and features that helped create Space Noir
Read More »UPDATE: Minecraft arriving on PS4 and Xbox One this week
Smash-hit indie title Minecraft is to make its next-gen debut this week. A listing for the game on PSN seems to suggest that the game will at last be released on PS4 when the store is updated in Europe tomorrow. A Vita release is expected to follow shortly, too. Microsoft …
Read More »Power-hungry app or troublesome bugs? Take control with Intel System Studio
Intel Developer Blog: Softtalkblog on what the latest updates to this debugging tool offer developers
Read More »GamesGrabr launches online store
Video game social network GamesGrabr has teamed up with digital distribution service Sony DADC Genba to sell games. Right now only digital PC titles through Steam are available. Over time GamesGrabr says it has plans to sell games across a variety of platforms and also aims to be selling boxed …
Read More »Valve pulls Early Access game The Stomping Land from Steam
Valve has quietly pulled Early Access title The Stomping Land from the Steam store, after months of inactivity surrounding the game’s development. While the $25 in-development game’s store page remains live, the option to purchase it is no longer available. The last update for the game came in June, with …
Read More »Peggle 2 arrives on PS4 in October
Peggle 2 will end its Xbox exclusivity next month when it launches on PlayStation 4, developer PopCap has revealed. A post on Peggle’s official Twitter account shows the game boasting PlayStation 4 box art – which could suggest a physical release is in store, though neither PopCap nor publisher EA …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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