Mike. Bithell. Two words sure to strike fear into the heart of every game developer. Three years ago, no one had heard of him, but now you can’t open a website or trade publication without someone writing about the man behind Thomas Was Alone, just like I am now. It …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
INTERVIEW: Neil Druckmann on ‘shooting for the insane’ with The Last of Us
The Last of Us marked a massive leap forward not only graphically, but also in terms of video game narrative. We sat down with the visionary writer and creative director for the title, Neil Druckmann, to get his side of the story – and see what’s next When I was …
Read More »Second week on top for Last of Us Remastered
Sony’s PlayStation 4 re-release of last year’s classic The Last of Us is top of the GfK Chart-Track Top 40. It holds the top spot with a 55 per cent decline in sales this week. Further down the charts Grand Theft Auto V shoots up to No.4 thanks to a …
Read More »MCV’s Gamescom Survival Guide
The gigantic games trade fair is about to return – and industry figures worldwide are preparing for the delights (and horrors) it’s sure to bring. MCV asked Gamescom veterans for the low-down on Cologne HOW HAS GAMESCOM CHANGED FOR YOU? Last time I went out it was based in Leipzig. …
Read More »Developer Profile: Defiant Development
Today we profile a prime example of a studio rising from the 2009 crash in Australia - Defiant Development from Brisbane.
Read More »Assassin’s Creed Monopoly game heading to Europe
Another video game series is set to receive the Monopoly treatment, as Assassin’s Creed Monopoly has been unveiled exclusively for Europe. The package will include six assassin pieces, historic locations from the franchise, Abstergo credits, and even has a hooded Uncle Pennybags getting in on the act. Those outside of …
Read More »League of Legends World Championship boasts $2m prize pool
The upcoming League of Legends World Championship event will carry a $2m prize pool, developer Riot Games has revealed. GameSpot reports this year’s eventkicks off in October. Half of that figure will go to the winning team, with second place taking $250k. Third and fourth place teams will earn $150k …
Read More »Steam top ten sellers chart: August 3-9
DayZ is back on top of this week’s Steam top ten sellers chart. The Early Access mammoth beat out runner-up Counter-Strike: Global Offensive to retake the lead for the seven-day period ending on August 9th. Previous chart-topper Divinity: Original Sin slipped to third, in front of State of Decay on …
Read More »Dare Blogs: Final Destination meets Guess Who in TCN’s prototype
The Dare to be Digital 2014 team talks to Develop about working on their entry title Soul Seeker
Read More »Dare Blogs: Team AM’s weather controlling tower defence game
The Dare to be Digital 2014 team talks to Develop about working on their entry title Sunny Rainy Snowy
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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