Development tech also adds new physically based shading render pipeline
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Buoyant Blackberry boss says iPhone users are "wall huggers"
Having been defeated by Apple in more or less aspect of its business, Blackberry has decided to mock its rival over the iPhone’s battery life. Yahoo reports that chief executive John Chen told conference attendees that he calls [iPhone owners] wall huggers” due to their need to stay near a …
Read More »Open source asset management tool Tactic aWare gets Unity integration
Southpaw-created program available from early April
Read More »PlayStation Home is getting Trophies
PS3’s virtual world app PlayStation Home is to shortly be updated with Trophy support. The often-forgotten social network will on Wednesday (March 12th) be patched to version v1.86, according to PlayStation Europe community manager Chris Owen, allowing users to earn Trophies for an unspecified array of activities. The Trophies will …
Read More »What now for PlayStation Vita?
PlayStation UK MD Fergal Gara tells MCV why the platform holder will never give up on its portable console, and where it goes next… Many of the exciting games announced for Vita are indie projects. Do you think the console is lacking a big triple-A product this year? Well, there …
Read More »Guide to GDC 2014: All you need to know
The Game Developers Conference is upon us once more, and Develop has compiled a comprehensive guide to help you on your way
Read More »OnLive: The world is now ready for cloud gaming
OnLive says its new business model will finally convince gamers that cloud gaming can work. But analysts remain sceptical that fans will want to spend money on the new-look service. OnLive says its original business model, where games could buy a virtual version of their title and have it streamed …
Read More »Gran Turismo 6 adds multi-monitor support
Never one afraid of pushing technological boundaries, developer Polyphony Digital has added multi-monitor support to Gran Turismo 6. The support comes as part of the game’s 1.05 patch and can be implemented in the display options menu. Other additions include alterations to the menus, extra filtering options in the car …
Read More »‘Cross-screen’ studio Turbo gets backing from SoftBank
Korean VC body that bought a majority stake in GungHo and Supercell invests in new ‘cross-screen’ development studio
Read More »Ubisoft Toronto working on five unannounced games
Jade Raymond wants to see mobile-specific franchises from publisher
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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