Prizes galore up for grabs, plus the change to showcase your mobile and Windows game titles to an audience of millions
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Former Disney devs form Shark Punch
Rocket Pack developers form self-funded new studio to work on tactical heist game
Read More »Star Citizen funding passes $40m
Chris Roberts' crowd-funded space exploration title generates $99 per backer
Read More »Namco Bandai dev ShiftyLook to close
ShiftyLook is set to shut down this month, the Namco Bandai owned studio has announced. The company, formed in 2011, had been tasked with breathing new life into old Namco Bandai game characters across a number of media forms, including web comics, animation, games and merchandise. In a statement onthe …
Read More »PS4’s Driveclub goes ‘back to the drawing board’
Racing title may not release this year
Read More »Gone Home is coming to consoles
Indie hit Gone Home is getting a console port, developer Fullbright has confirmed. It will be published by Majesco’s indie publishing label Midnight City, whose other titles include Slender: The Arrival, Costume Quest 2, The Bridge and Double Dragon Neon. When we started making Gone Home, we decided that we …
Read More »Titanfall server stability in Microsoft’s hands
Titanfall is indisputably great, but the game ultimately will live or die by its online functionality. As discovered by Battlefield 4, releasing a game is only half the battle when it comes to online-dependent titles. For Titanfall to realise its true potential it must work – consistently and indefinitely. And …
Read More »Driveclub is "going back to the drawing board"
The wait for Driveclub could be a longer one than we’d expected. Speaking to IGN, Sony Worldwide Studios America’s PlayStation software product development head Scott Rohde said: What I will say is that it all comes back to that fundamental principle, and that’s that we want to build great games …
Read More »Capcom partners with Twitch for year-round Street Fighter league
Capcom and Twitch have joined together to present a Street Fighter eSports league called Capcom Pro Tour. The tour will run year-round and hold worldwide events to determine spots on the tour and eventually crown champions. Street Fighter IV will be the title of choice, at least on this first …
Read More »Microsoft: ID@Xbox parity clause enforcement to be decided case-by-case
Microsoft has commented on the controversial parity clause that would force ID@Xbox partners to either launch their titles on Xbox One first, or simultaneously with any other formats. In a statement issued to Edge, a Microsoft representative addressed the clause – explaining that its enforcement would be determined on a …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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