"This new fund is designed to bring inspiring, innovative real-world AR projects to life"
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Konami, Sega and Ubisoft join Nintendo UK and the Digital Schoolhouse for Discover! Creative Careers week
"Experiences like this enable students to gain a vital insight into real work environments"
Read More »Codemasters launches content creator program
“Our aim is to make it easier for content creators with a love of racing games to gain access to Codemasters incredible portfolio and share their experiences with their communities,” said Shaun White, Director of Communications at Codemasters.
Read More »Support War Child UK’s Armistice Day 2019 campaign with special offers and exclusive content
"Playing for peace"
Read More »Guerrilla co-founder Hermen Hulst is Sony’s new head of Worldwide Studios
Shuhei Yoshida to head up new initiative focused on "nurturing external independent creators"
Read More »Modern Wolf wants to make game publishing more ethical: ‘A lot of these publishing deals are pretty predatory’
Crunch culture has become a hot topic over the last 12 months, so we speak to Fernando Rizo, CEO of new publishing outfit Modern Wolf, about its plan to treat devs better
Read More »Former Rovio EVP Wilhelm Taht joins GSN as SVP general manager
"I am thrilled that he is joining the GSN Games senior leadership team"
Read More »Royal British Legion launches Legion Games to ‘aid and support the Armed Forces community’
"Gaming is another fun and social sport that brings people together"
Read More »Sony to close SingStar servers after 15 ‘incredible’ years
"We’ve loved watching the community grow, and have lots of fond memories from working on SingStar"
Read More »Ubisoft launches new Just Dance Memories campaign to raise money for Alzheimer’s Research UK
"We think this campaign is a perfect way to celebrate the brand’s special anniversary"
Read More »-
[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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