"We still have multiple Diablo teams working on multiple unannounced Diablo projects"
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Red Dead Redemption 2 sells 17m units worldwide
While NBA 2K19 is the US’s biggest sport launch since records began
Read More »Epic Games launches Unreal Engine 4.21
Unreal Engine’s latest update includes an improved Niagara effects toolset, a Replication Graph functionality to create multiplayer experiences more easily, reduced cook times, and much more
Read More »GAME Digital results show sales up year-on-year though margins declined
Full year results to July 2018 show strong growth in events and esports
Read More »Square Enix profits plunge, Hajime Tabata resigns
Square Enix’s income is down 61 per cent year-on-year, with Hajime Tabata’s Luminous Productions being partly blamed
Read More »Tencent’s Steven Ma appointed to The Games Awards’ Advisory Board
“I am honoured to be a part of the illustrious advisory board for the Game Awards”
Read More »Parents slam subscription messages in Kids Mode of Just Dance 2019
"We never intended to create an uncomfortable situation for parents," said Ubisoft
Read More »Activision Blizzard share price tumbles after Diablo Immortal backlash
Puts the company “on track for its lowest close since January.”
Read More »Current and former employees file class-action sex discrimination complaint against Riot Games
Case asserts "ongoing sexual harassment, misconduct, and bias which predominate the sexually-hostile working environment of Riot Games"
Read More »Square Enix acquires stake in Battalion 1944 developer Bulkhead Interactive
UK Developer to Create New Intellectual Property for Square Enix as Part of Closer Creative Partnership
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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