"I think the answer is that it's actually impossible to make this game"
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Ubisoft is ‘adjusting art and visuals’ to get Rainbow Six Siege ready for Asian territories
Plans for a "single, global vision"
Read More »Sega sees profits fall despite a boost in software sales
Future plans will "capitalize on existing and new IPs"
Read More »Super Mario Party shifts 1.5 million units since its October launch
It's an "extremely strong start compared to other instalments in the series"
Read More »Junichi Masuda thinks the Pokémon: Let’s Go games will be his last as director
"It's important to have the younger generation take over the development"
Read More »Fortnite has been installed on ‘nearly half’ of Nintendo Switch systems worldwide
"It has gained so much momentum"
Read More »Trusted Reviews pays £1m to charity as a result of Red Dead Redemption 2 leak
Payment relates to leak of game's details earlier this year
Read More »Old School RuneScape is out now on mobile devices
"Players can now and continue their adventure on either platform and on the move"
Read More »RDR2 rules monthly charts as digital shift accelerates for key Q4 titles
Call of Duty, FIFA and Assassin’s Creed physical sales are all down year-on-year, though digital sales are all on the rise
Read More »‘Free isn’t cheap enough’ to make VR appeal to mainstream audiences, says Oculus founder
"No existing or imminent VR hardware is good enough to go truly mainstream"
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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