It's an "extremely strong start compared to other instalments in the series"
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Junichi Masuda thinks the Pokémon: Let’s Go games will be his last as director
"It's important to have the younger generation take over the development"
Read More »Fortnite has been installed on ‘nearly half’ of Nintendo Switch systems worldwide
"It has gained so much momentum"
Read More »Trusted Reviews pays £1m to charity as a result of Red Dead Redemption 2 leak
Payment relates to leak of game's details earlier this year
Read More »Old School RuneScape is out now on mobile devices
"Players can now and continue their adventure on either platform and on the move"
Read More »RDR2 rules monthly charts as digital shift accelerates for key Q4 titles
Call of Duty, FIFA and Assassin’s Creed physical sales are all down year-on-year, though digital sales are all on the rise
Read More »‘Free isn’t cheap enough’ to make VR appeal to mainstream audiences, says Oculus founder
"No existing or imminent VR hardware is good enough to go truly mainstream"
Read More »Improbable’s new SpatialOS dev kit will help UE devs ‘seamlessly grow any game in scale and complexity’
"It will be easier than ever for developers [...] to scale their game ideas seamlessly across multiple servers"
Read More »Microsoft’s ID@Xbox program celebrates releasing 1000 games
"These uniquely crafted experiences by independent developers will stick with us forever"
Read More »Ubisoft reports ‘sharp rise’ in profits as H1 financials show PRI and back catalogue growth
"The quality of our games is enabling us to achieve top-rate performance"
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
Read More » -
Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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