"It will be easier than ever for developers [...] to scale their game ideas seamlessly across multiple servers"
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Microsoft’s ID@Xbox program celebrates releasing 1000 games
"These uniquely crafted experiences by independent developers will stick with us forever"
Read More »Ubisoft reports ‘sharp rise’ in profits as H1 financials show PRI and back catalogue growth
"The quality of our games is enabling us to achieve top-rate performance"
Read More »EA reports strong Q2 performance thanks to a boost in digital sales
61% of net revenue originates from digital sales
Read More »EA is developing Project Atlas, a ‘unified hub for building and running games’
"These new experiences will lead to deep, meaningful social interactions"
Read More »Strong first-party exclusives help Sony boost game profits by 65%
"The lineup will remain strong in the second half of the year"
Read More »Red Dead Redemption 2 breaks multiple Sony records and makes $725 million in its opening weekend
Western epic just falls short of the $1 billion GTA V made in its opening three days
Read More »Microsoft prototypes Xbox controllers for mobile devices
"Our vision is a mobile gaming controller which can be used standalone and across a variety of devices"
Read More »Epic Games secures an additional $1.25 billion in additional investment
The Fornite developer hopes to "reinforce its position of leadership in real-time 3D technology"
Read More »Nintendo Switch sales top 22 million
While lifetime software sales hit 111 million
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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