Deal is '90%' done, according to sources
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Hellblade coming to retail in December
505 Games publishes PS4 physical version of Ninja Theory's acclaimed title
Read More »Call of Duty Black Ops 4 on sale early at GAME to cater for mandatory 50GB patch
Retailer gets blessing from Activision; turns necessity into mini-event
Read More »Indie studio Wavedash lets go majority of staff
Redundancies come as a result of ‘falling short of our goals’
Read More »CD Projekt Red partners with Canadian studio on Cyberpunk 2077
Digital Scapes focuses on tech, cloud computing, and – inform the rumour mill! – multiplayer
Read More »Sony CEO states next-gen hardware is ‘necessary’
PlayStation 5? Maybe, but Kenichiro Yoshida isn't saying anything more for now
Read More »Improbable moves to new, larger London office
British tech startup needs more space to facilitate extra growth
Read More »Epic Games acquires anti-cheat firm Kamu
Epic doubles down on preventing Fortnite cheats
Read More »Games industry contributes 47,620 jobs and £2.87bn to UK economy
Video Games Tax Relief report spells out the economic benefits for both the industry and the country
Read More »Microsoft enters game streaming with Project xCloud: ‘no additional work for developers’
Xbox games streamed directly to any device – public trials to start next year
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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