Brains Eden 2018 saw 175 students from 8 countries taking part in a game jam on the theme ‘Unreliable’
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Japan H1 data: Switch sells 1.12m units, Nintendo dominates Top 10, Monster Hunter nears 2m units
Also PlayStation 4 outsells Pro sibling by 3.2-to-1
Read More »Ubisoft Q1: Strong results as Switch appears to pin back PS4 sales
Publisher exceeds Q1 targets with bookings of €381.5m
Read More »Pokémon Go dev Niantic acquires Marvel Strike Force studio Seismic
Seismic Games will transition “into building all new AR experiences with Niantic”
Read More »Patrick Naud on Square Enix Montreal’s switch to freemium titles
As Square Enix Montreal announces a shift in focus to ‘freemium’ titles, Jake Tucker talks to head of studio Patrick Naud
Read More »Commandos is back – classic Eidos franchise is picked up by Kalypso Media
German publisher looks to reboot franchise with original developer Pyro onboard
Read More »Saralyn Smith announced as Devcom 2018’s final keynote speaker
Blizzard Entertainment’s Saralyn Smith has been announced as the final keynote speaker for the Devcom 2018 developer conference. Devcom will take place on August 19th and 20th in Cologne, Germany, part of the run up to games event Gamescom, Europe’s biggest video game event. Smith, who recently took on the …
Read More »Frontier on bringing scientific authenticity to games and why the studio still uses its own engine
As they settle into their shiny new building, we talk to David Braben and his team about the scientific authenticity that lies at the heart of each and every Frontier game
Read More »Rebellion enters the movie business with Rogue Trooper film
Director Duncan Jones onboard to recreate Nu-Earth on the big screen
Read More »Widely reported survey claims parents are not following PEGI age ratings
Lack of detail and methodology undermine potentially concerning results
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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