Games becomes second-fastest growing TV ad sector

Video games has become the second fastest growing TV advertising market in the UK, behind office equipment. We saw last week that games and consoles TV advertising had kicked off 2012 brightly. Growth in the market has accelerated to 62 per cent year-on-year. It also puts it well ahead of …

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Sega income dips 6.6 per cent

Sega Sammy’s income has dropped slightly due to sluggish video game sales in Europe and the US. For the nine months ending December 31st 2011, the publisher’s net income was 284.7m, a slight drop of 6.6 per cent compared with the year before. The firm enjoyed strong sales from its …

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MCV Awards: Last chance to lobby

Five hours. That’s all you have left to nominate for this year’s MCV Industry Excellence Awards. This is your last chance tohighlight the work done by your colleagues, suppliers, customers, or even a rival, for their biggest achievements of the past year. And don’t forget to vote for your own …

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What’s Out Today? w/e February 3rd, 2012

February brings the first big wave of new releases for the year, including a new Soul Calibur and Final Fantasy. Namco Bandai’s weapon-based beat ’em up series returns with Soul Calibur V, featuring a fresh roster of characters and special guest appearance from Assassin’s Creed star Ezio. Meanwhile, Square Enix …

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THQ’s 17-game rescue plan

Embattled publisher THQ has plotted a multi-year game release schedule in a bid to calm investor nerves. Last night the publisher announced a net loss of $56 million for the last three months of 2011. In a move to dispel fears, THQ’s executive team last night listed its next seventeen …

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GTA III helps Take-Two make $26m in digital

Grand Theft Auto III: 10th Anniversary Edition on iOS and Android generated the bulk of $26m in digital revenues for Take-Two in its fiscal Q3. Overall net revenues for the Rockstar and 2K parent stood at $236.3m for the three months ending December 31st, as reported by MCV earlier. However, …

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Digital revenues double ahead of THQ restructure

Change is afoot at THQ. The company has withdrawn from the children’s market and plans to focus instead on "core games and digital initiatives". And despite losses of $56m, it has plenty to work with – the publisher revealed that digital revenues for the third quarter of fiscal 2012 have …

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