Cancellation of unannounced game is to blame for the redundancies, say studio
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Tencent announces partnership with UK creative industries
As a result of this new collaboration, Tencent will release a British version of mobile racing title QQ Speed and support esports in the UK
Read More »Ukie’s Jo Twist on Brexit, diversity and how the trade body can help
May's Final Boss talks about the issues facing the UK games industry
Read More »Bury Me My Love, Vandals, Homo Machina: Arte’s odyssey from TV to video games
European ‘cultural digital network’ Arte is making the leap to games publishing, having co-produced indie gem Bury Me My Love. We talk to video games project manager Adrien Larouzée about supporting the multicultural background of Europe with the firm’s latest projects
Read More »ESL and Square Enix partner for Dissidia Final Fantasy NT Go4 tournaments
Events across Europe and North America to focus on the grassroots NT community
Read More »Starbreeze releases Q1 financials, posting highest ever quarterly revenue
Dead by Daylight significant revenue driver for the company
Read More »EA has record $5.2bn year as digital booms – while it looks to a subscription-based future
No plans to add top titles, such as FIFA and Battlefield, to subscription services for now
Read More »V&A: Bringing game design to the masses
With its upcoming exhibition Videogames: Design/Play/Disrupt, the V&A wants to educate on the diversity of design processes in games. We talk to the exhibition’s curator Marie Foulston
Read More »Square Enix announces first E3 presentation in three years
Pre-recorded Nintendo Direct style show will air online on Monday 11th June
Read More »Monster Hunter: World boosts Capcom profitability to ‘record highs’
Monster Hunter: World has sold 7.5m units as of March 31st, with Capcom now aiming to “produce multiple million-seller titles each fiscal year”
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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