Legal counsel Canon Pence will walk through hypothetical situations and answer questions from the development community.
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Paradox Interactive acquires 33% of Blacklight developer Hardsuit Labs
Swedish publisher, Paradox Interactive, today announced that it had acquired a third of current Blacklight Retribution developer Hardsuit Labs – based in Seattle. The acquisition set the company back $2m – valuing the company at $6m. Paradox also has an option to increase its ownership in the future. Hardsuit Labs …
Read More »Perforce Software acquired by Clearlake Capital
Private equity firm anticipates minimal disruption to business, keeping current leadership in place.
Read More »Anna Hollinrake: “We need to stop glamourising overwork as a badge of honour”
Culture of overwork in games is causing burnout, depression and anxiety at the bottom end of the games industry
Read More »BELONG arenas and competitive gaming events grow for GAME
GAME’s initiative to install gaming arenas in some of its stores looks to be going well based on recent figures. GAME just announced that the arenas clocked up 155,000 hours of play in the 23 weeks leading up to the 6th of January. That’s a utilisation level of 28.2 per …
Read More »Margot James appointed as Minister for Digital and Creative Industries
The games industry has a new key minister of state. Margot James has been appointed as Minister for Digital and Creative Industries, following a wider government reshuffle. James previously was Minister for Small Business, Consumers and Corporate Responsibility at the Department for Business, Energy and Industrial Strategy for two years. …
Read More »GAME’s UK Christmas takings up 2.9% thanks to Switch, VR and Xbox One X
Christmas 2017 was undoubtedly a happier period than last year. GAME today reported that its GTV figure (Gross Transaction Value) over the peak trading period (1st November to 6th of January) was up by 2.9 per cent. Something it attributed to a stronger hardware lineup and superior games. Martyn Gibbs, …
Read More »Video games crowdfunding estimated to bring in $25m in 2017
Figures from Ico Partners have shown that the video games crowdfunding market has dipped by less than two per cent in 2017. Ico’s chief Thomas Bidaux has said that the firms estimates point to around $25m being raised by video game crowdfunding in 2018 in a piece for PCGamesInsider.biz, with …
Read More »NSPCC and Aardman team up for game aiming to combat child abuse
Playtime with Pantosaurus, features four minigames to help protect kids
Read More »Dragon Ball FighterZ tournament at Stamford Bridge to celebrate title’s launch
Bandai Namco will celebrate the launch of its upcoming fighting game with a public event at Chelsea’s stadium in West London. The date is set for the 26th of January and the event will run from 12pm till 10pm – with tournament check in starting at 4pm. Attendees will also …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
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