GAME’s initiative to install gaming arenas in some of its stores looks to be going well based on recent figures. GAME just announced that the arenas clocked up 155,000 hours of play in the 23 weeks leading up to the 6th of January. That’s a utilisation level of 28.2 per …
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[Event news] Games Industry Specialist Stevie Ward Announced as Host for the Women in Games Awards
The MCV/Develop Women in Games Awards is thrilled to announce that games industry specialist and voi…
[Industry news] Acclaim Inc. and Antstream Partner
Acclaim Inc. and Antstream today announced that Ground Zero Hero, Acclaim Inc.'s brand-new modern re…
[Industry news] Mooncolony Brings in 10th Anniversary with Brand New Online Festival: MoonFest
Premium game art production studio Mooncolony turns ten years old on the 1st of September, and to ce…
[Event News] VIVA! Games Marketing Returns This November with a Day of Unfiltered Industry Insight
VIVA! Games Marketing is back this November, bringing together some of the games industry's leading …
[Industry News] 80% of Western game developers plan to launch title in China
New independent research commissioned by Rokky, the PC game distribution platform delivering publish…
Margot James appointed as Minister for Digital and Creative Industries
The games industry has a new key minister of state. Margot James has been appointed as Minister for Digital and Creative Industries, following a wider government reshuffle. James previously was Minister for Small Business, Consumers and Corporate Responsibility at the Department for Business, Energy and Industrial Strategy for two years. …
Read More »GAME’s UK Christmas takings up 2.9% thanks to Switch, VR and Xbox One X
Christmas 2017 was undoubtedly a happier period than last year. GAME today reported that its GTV figure (Gross Transaction Value) over the peak trading period (1st November to 6th of January) was up by 2.9 per cent. Something it attributed to a stronger hardware lineup and superior games. Martyn Gibbs, …
Read More »Video games crowdfunding estimated to bring in $25m in 2017
Figures from Ico Partners have shown that the video games crowdfunding market has dipped by less than two per cent in 2017. Ico’s chief Thomas Bidaux has said that the firms estimates point to around $25m being raised by video game crowdfunding in 2018 in a piece for PCGamesInsider.biz, with …
Read More »NSPCC and Aardman team up for game aiming to combat child abuse
Playtime with Pantosaurus, features four minigames to help protect kids
Read More »Dragon Ball FighterZ tournament at Stamford Bridge to celebrate title’s launch
Bandai Namco will celebrate the launch of its upcoming fighting game with a public event at Chelsea’s stadium in West London. The date is set for the 26th of January and the event will run from 12pm till 10pm – with tournament check in starting at 4pm. Attendees will also …
Read More »Battalion 1944 coming to Steam Early Access on February 1
Classic multiplayer FPS gets ready to do the pew pew
Read More »Green Man Gaming launches automatic key redemption for Ubisoft’s Uplay
Online retailer Green Man Gaming announced yesterday a new partnership with Ubisoft to integrate its Uplay PC platform. Going forwards, players who purchase Ubisoft games on Green Man Gaming will be able to automatically redeem and add these titles to their Uplay PC library. This automatic game activation feature means …
Read More »EA’s Dynamic Difficulty patent is not a radical idea – but it must be used carefully
An EA patent has been uncovered detailing research into adjusting multiplayer matchmaking in order to retain players and boost engagement. The snappily titled Dynamic Difficulty Adjustment for Maximized Engagement in Digital Games debates an idea that is pretty much as described by the title. The abstract for Dynamic difficulty adjustment …
Read More »Jade Raymond joins AIAS board of directors
Raymond joins governing body for video games trade organisation
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[Industry news] ZBD Launches Complete Payments Stack Built for Games
ZBD, the money layer for games, today introduces a full platform of embedded financial infrastructure that powers the money lifecycle in games: money in, money through, and money out. The pioneering technology enables money to flow into games, move through them as users earn and transact, and be paid out to players and creators in exchange for the value they create, equipping ZBD to cater fully to PC and console titles following its extensive success in mobile games.
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[Industry News] 80% of Western game developers plan to launch title in China
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
Electric Square has been announced as the sponsor of the Outstanding Achievement Award category at …
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact

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