Harmonix has laid out the long-term plan for its Kinect launch title Dance Central, with pre-production already underway on a sequel. CEO Alex Rigopulos told MCV: I think that Dance Central has an opportunity to spark a phenomenon, much like the original Guitar Hero did. "I sure as hell hope …
Read More »[From the Industry] All winners of the German Computer Game Awards 2024
It was a good night for Everspace 2! …
It’s time to vote for the winners of this year’s MCV/DEVELOP Awards!
Games can only get better? Let's take back controller? Ok, so not the best election slogans, but don…
Games Growth Summit 2024: Navigating Transition in the Gaming Industry
The gaming industry stands at a crossroads, grappling with job cuts, reduced capital, and shifting m…
The shortlist for the 2024 MCV/DEVELOP Awards!
After carefully considering the many hundreds of nominations, we have a shortlist! Voting on the win…
[From the Industry] Dicefolk Brings Deckbuilding & Monster-Collecting to Switch
Dicefolk to Bring Deckbuilding and Die-licious Monster-Collecting Gameplay to Nintendo Switch Later …
Unity’s user numbers soar as Unite nears
250k now registered with engine as Unity's post-MIGs conference draws close
Read More »Project Gotham Racing revival underway
Secret meetings held with several studios to find best-suited developer
Read More »Dance Central not possible on Move/Wii
With its ability to track the movement of 20 limbs, Kinect is well-suited to Dance Central and its hundreds of dance moves. In an interview with MCV, Harmonix says embracing Microsoft’s motion accessory rather than PlayStation Move or Wii was an easy choice. Kinect was a no-brainer because you don’t …
Read More »INTERVIEW: Dance Central
What made you want to develop Dance Central?Kasson Crooker, project director: We’ve wanted to do it for a long time. Over five years ago a bunch of us into hip-hop and dance music said someday we need to make a dance game, because it’s perfectly aligned with music. We looked …
Read More »INTERVIEW: Rock Band 3
Innovate or die. Harmonix says it’s this belief that is key to competing in the increasingly fierce music games market. And this developer is certainly not lacking in innovation. Since producing the first two Guitar Hero titles, the firm was bought out by Viacom and MTV Games in 2006 and …
Read More »Is the set-top box revolution upon us?
Not so fast. YouView’s plan to launch an app store for the TV is emblematic of significant changes ahead. Clearly there’s a battle the three format-holders have seen coming. Their integrated channels for iPlayer, Sky and movie content are built to maintain an edge not just over each other, but …
Read More »OPINION: Those Kinect stock grumbles
Format-holders are damned if they do and damned if they don’t. Supply enough product for launch, just enough to satisfy day one with some overspill, then you’re branded a so-so hit. Or a borderline failure. Don’t supply enough product, and you aren’t working hard enough, over-inflating demand, or simply cocked …
Read More »High Street ready for Kinect launch frenzy
Leading retailers are planning special Kinect charts and in-store demo areas to celebrate the peripheral’s arrival next week – despite a complete sell-out nationwide. GAME has already been running Kinect evenings in many of its stores, which the firm says have given it an edge over its rivals. What I …
Read More »Crytek wants new TimeSplitters
In a move that will delight the series’ many followers, Crytek has confirmed that it is putting in the groundwork to try and get a new entry in the TimeSplitters franchise off the ground. The studio, which was formerly known as Free Radical and was the original creator of the …
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Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means
Renaissance PR was acquired by 1SP Agency last week. We checked in with both companies to ask some questions about the acquisition, and what it’ll mean for them going forward
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Final Boss: Snow Rui, President and CFO at Hooded Horse
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When We Made… Mortal Kombat 1
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When We Made… Fae Farm
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Classyk Games on Liberation, and bringing the flavour of classic British sci-fi to indie space games
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Final Boss: Snow Rui, President and CFO at Hooded Horse
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Snow Rui, President and CFO at Hooded Horse
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When We Made… Mortal Kombat 1
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When We Made… Fae Farm
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Levelling Up – Newfangled Games’ Henry Hoffman
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Rising Star – Stuart Pentelow, programmer at d3t