Xbox owner apparently in for Linden Lab, with further rumours of UK studio closures
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Excitement blamed for high 3DS RRP
Speaking to analysts yesterday, Nintendo president Saturo Iwata admitted one curious reason for the comparatively high price of the Nintendo DS handheld – the enthusiasm with which it was greeted Andriasang says Iwata told the audience that the price was set by considering a number of factors, including reactions to …
Read More »GAME slams on the digital brakes
And at times that means that when GAME falls on ill fortunes – as it occassionaly has given its reliance on the up-and-down generational cycle – that the justification for a bumpy ride sounds a bit ‘dog ate my homework’. Ultimately, GAME always ends up the victim of the market, …
Read More »GAME’s two-pronged plan
Video games retailer GAME has a two-pronged plan to help grow its business, CEO Ian Shepherd told MCV. The first is the slow morphing of the business into a ‘multi-channel’ one with a much stronger online business that accounts for more than just a tiny two per cent of its …
Read More »OPINION: GAME’s digital defence
GAME has both the most envied and reviled position in the UK games industry. As the ward of the two goliath High Street games brands, it isn’t just at the coalface of games retail – it is the coalface. When a new console arrives and the industry takes off, GAME …
Read More »Minecraft man plans new studio
The man at the centre of the Minecraft phenomenon has declined job offers at Valve and Bungie, opting instead to open his own independent development studio. Swedish programmer Markus Persson, whose solo effort Minecraft is apparently returning up to $350,000, is now looking to form a new start-up venture. It’s …
Read More »Gillen leaves the games industry
One of the most recognisable and respected writers in global games journalism has confirmed that is to leave the industry as of today. Kieron Gillen is one of the founders of popular PC games site Rock Paper Shotgun. His work has also appeared on the likes of Edge, Eurogamer, PC …
Read More »Car Toon Army
Newcastle studio Eutechnyx on how itâ??s breathing new life into an American institution, NASCAR
Read More »NASCAR dev wants fun back in racing genre
Eutechnyx COO Darren Jobling aims to revive the dormant NASCAR brand
Read More »Doctor Who game exec to leave BBC
The man who commissioned the Sumo-made Doctor Who: The Adventure Games is to depart the BBC. Simon Nelson has worked at the BBC for 14 years, predominantly at BBC Radio, where he introduced iPlayer-forerunner Radio Player. In recent years his role over interactive widened to include all sorts of media, …
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
Gaming is becoming increasingly digital. But that doesn’t mean consumer choice is disappearing with the disc. If anything, as digital becomes the default, players are becoming more demanding about how, where and on what terms they buy.
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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