Earlier this week Microsoft announced that it is to increase the price of some Xbox Live subscription packages – but Wedbush Morgan analyst Michael Pachter thinks the platform holder is preparing to take things much further. The extra $10 translates to around $100-150 million per year inadditional revenue for Microsoft,” …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Intel ups bid to make netbooks game devices
Developers offered cash prizes for building netbook specific games
Read More »Autodesk signs two Korean tools deals
MAIET Entertainment and WeMade Entertainment both licence Autodesk Kynapse
Read More »UK CHARTS: July 2010
Summer is traditionally the most quiet trading period in the games industry, and last month was no different, with sales down 13 per cent compared to July 2009. But it wasn’t all doom and gloom – Harry Potter: Years 1-4 enjoyed a place at the top and gave Warner Bros a boost, …
Read More »PS3 iTunes rival revealed
As was speculated yesterday, Sony is to launch an iTunes-rivalling digital music service for a number of its home entertainment products. Though technically it sounds impressive the branding could perhaps do with a little work – it’s called ‘Music Unlimited Powered by Qriocity’. Nonetheless, the European PlayStation Blog reports that …
Read More »Early bird deal on deadline for Games Invest event
Phil Harrisonâ??s new VC firm to offer talk on Britainâ??s £2m game fund
Read More »LucasArts confirms new layoffs
Star Wars developer LucasArts has issued redundancy notices to an unspecified number of staff at its San Francisco studio, the company has confirmed. The news adds to a wider picture of a group subjected to tumultuous policy change and swift restructuring, with key executives and longstanding designers quitting unexpectedly. A …
Read More »Scaleform reveals Activision licence deal
The UI group provided its tools to Transformers developer High Moon
Read More »3D Blu-ray for PS3 next month
Sony has confirmed at the IFA trade show that a patch to introduce 3D Blu-ray movie playback on PS3 will be released some time next month. It was first revealed in April that the planned June update that would bring the much-touted 3D game functionality to PS3 would not include …
Read More »Epic reveals first Apple title
Apple boss Steve Jobs has revealed that Epic Games is at work on its first title for Apple platforms, codenamed Project Sword. Jobs was joined on stage at today’s globally broadcast Apple announcement event by Epic president Mike Capps. The title provides first-person action and will apparently deliver ‘epic sword …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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