EA has announced that the PC version of football title FIFA 11 will at last boast the same sort of visual fidelity as the PS3 and Xbox 360 versions. Recent versions of the sports outing on PC had lagged behind their console counterparts, having been based on older versions of …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Dead Rising 2 SE pictured
Publisher Capcom has released some exciting pictures of a special edition version of zombie action title Dead Rising that will hit retail alongside the standard SKU on October 1st. Called The Outbreak Pack, the bundle includes a 12” zombie figurine and a number of accessories as well as a host …
Read More »RealNetworks pledges game dev commitment
Tech firm counters claims it is pulling away from game creation
Read More »Amazon enters grocery sector
In a surprise move, online retail giant Amazon has begun offering groceries on its website. The move is bizarrely reminiscent of an April Fools’ story posted by MCV earlier in the year where we joked that GAME was breaking into the fruit and veg market in an effort to fight …
Read More »Dead Space Ignition coming to XBLA
EA has announced a new downloadable Dead Space game that will bridge the gap between the 2008 original and next year’s Dead Space 2. Dead Space Ignition will be available on Xbox Live Arcade and the PlayStation Network this autumn, and challenges players to survive the initial Necromorph outbreak. It …
Read More »Moving mountains
Sony explains how it pulled off a PS3 rescue operation with the help of, who else, the developers
Read More »Develop Conference launches event app
Delegates set to benefit from iPhone, iPad and Blackberry interactive guide
Read More »Sony â??regretsâ?? PS3 problems, but has Moved on
WWS boss Yoshida admits PS3 game development was challenging, but insists Sony has turned a corner
Read More »Prime Minister questioned on tax break snub
Cameron asked in commons why the initiative was â??poorly targetedâ??
Read More »Firaxis hit by layoffs
Twenty jobs gone at the Take-Two-owned outfit
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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