Activision-Blizzard insists that the game industry can still grow despite the global economic gloom – just as long as the market sees more hardware price cuts. Speaking at Activision-Blizzard’s earnings call, Blizzard president Michael Morhaime said that the more affordable consoles were key to improving the industry’s health. If you …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Activision: Console sales to grow 18% in 2010
Activision expects the console installed-base in US and Europe to grow 18 per cent in 2010 to 265 million units. The firm revealed that hardware sales leapt 37 per cent last year to 218 million consoles sold. The announcement was made by Activision’s publishing president and CEO Mike Griffith during …
Read More »April release for No More Heroes 2
MCV can confirm No More Heroes 2: Desperate Struggle will be released for Wii at the end of April. The game will be published throughout Europe by Rising Star Games, and continues the critically acclaimed series from the mind of notable developer Suda 51. The first No More Heroes game …
Read More »A New War On Piracy
No matter what lengths publishers and platform holders go to when protecting their titles from illegal duplication, the proponents of piracy almost always find a workaround. From cracked and downloadable PC titles to the DS R4 cards, it’s an issue that has dogged the industry for decades and is unlikely …
Read More »Activision digital revenue hits $1.3bn
Activision has called itself the leader in online and digital games – raking in around $1.3bn in digital revenue last year. The announcements was made by CEO Bobby Kotick during the firm’s post-fiscal conference call. Activision defines the digital and online market as subscription, digital game download, DLC, value-added services …
Read More »Sony ex Tim Flett joins Escape Studios
Game development training school bolstered by former SCEE third-party relations manager
Read More »Four triumphs of simple game design
Thompson looks over the merits of simple game design
Read More »Grenzbach out at Nickelodeon
Nickelodeon’s vice president for international video games, Arwed-Ralf Grenzbach, has departed the kids’ content firm, MCV can confirm. Grenzbach joined the firm in August 2007 following a successful stint as managing director for Take-Two Germany. He has also worked for media giants Disney and Sony Music. MCV understands that Nickelodeon …
Read More »Activision enjoys record sales
Starcraft II, World of Warcraft and iPhone to drive digital growth in 2010
Read More »Autodesk Games Insight: Heightening Realism
How AI can help your pursuit of creating realistic game worlds
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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