Lizzie Wilding, VP of publishing at Dovetail Games (pictured right), tells MCV how turning your community into developers can benefit both your business and the industry as a whole. A lot gets written about game communities. There is excellent advice on how to listen, how to empower and entertain your audiences, …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Twitch appoints new EMEA director of commerce
Twitch has appointed Wargaming.net’s Rahim Attaba as its new director of commerce for the EMEA region, the company has announced. In his new role, Attaba will report to VP of gamer commerce Matt McCloskey and be responsible for growing the platform’s economic activity in EMEA, with a special focus on …
Read More »Bungie remove Legendary item with similarities to a white supremacist logo
The Destiny 2 armour item was removed during Tuesday's downtime for game updates
Read More »Esports athletes need to start putting the ‘pro’ in professional player
Last weekend, the Brazilian Counter-Strike: Global Offensive squad, competing under the Immortals banner, showed up late for the grand finals against North in Montreal. Several CLG players, who Immortals had played and beat earlier that day, tweeted claiming the Immortals squad had been out drinking the night beforehand. CLG’s Pujan …
Read More »More Steam games have been released since June than the combined total between 2006-2014
Following the launch of Steam Direct, over 1,300 new titles have become available
Read More »Former Rovio marketing director joins flaregames
Marja Konttinen becomes head of brand management at the German mobile publisher
Read More »Riot Games reveals the 24 teams competing at LoL Worlds
The teams appeared at this years League of Legends Worlds World Championship has come to a close, with the North American and European League of Legends championship series taking place over the weekend, finalising the 24 teams that’ll be competing at Worlds. Worlds has grown from 16 to 24 teams …
Read More »Gamurs, the company behind Dot Esports, closes $3.5m funding round
GAMURS, the company behind esports website Dot Esports, has closed a $3.5m funding round, led by Aura Funds Management. The money is earmarked to “expand games coverage” and “go global”. GAMURS was started by founder Riad Chikhani when he was a teenager, and the company acquired Dot Esports in late …
Read More »Opinion: The ‘Holy Grail’ of Social VR
Developers are still figuring out the virtual reality market, just as users are figuring out how it fits into their lives. Tanguy Dewavrin, CEO of social VR company Atom Republic, discusses VR’s social potential
Read More »Bluehole say Battlegrounds vaulting system won’t be in-game until November, at least
In a blog post outlining the game’s new update, the PUBG team have shed light on the progress of vaulting. “There are some challenges to introducing the feature as soon as people are requesting,” said the blog post, written by the PUBG development and community team. “First of all, our …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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