The games industry is a highly-complex marketplace. One that spans almost every imaginable distribution channel, be it physical, digital or some blend of the two. From customers purchasing digital content via a physical card code; to games published by one company, with physical media handled by another, distributed to an …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Amazon clamps down on SNES Mini bulk buyers
People hoping to make financial gain from the expected scarcity of Nintendo’s upcoming SNES Mini have been dealt a blow. As posted on Neogaf, customers who placed bulk orders for the upcoming retro console on Amazon have been told that their orders have been trimmed back down to just one …
Read More »Tricked Esport sign former Team Singularity CS:GO roster
Tricked Esport has announced its new Counter-Strike lineup, with the team signing the former Team Singularity roster amidst rumours that sprung to life after the team were spotted Velje last month, the same town as Tricked’s headquarters. Back in May Tricked Esport announced they wouldn’t be renewing the contracts of their …
Read More »Name change for government body as DCMS goes digital
The renamed Department for Digital, Culture Meda and Sport will oversee creative industries and gambling
Read More »Which classic games console was released in Europe and Australia twenty years ago?
Think you know the answer? How about putting that to the test at the Develop Quiz 2017?
Read More »Former Valve dev, Rick Ellis, forms Sharkbite Games
Studio started in 2016 and with new funding from venture capitalist round is developing titles
Read More »That’s You! We talk to PS4 PlayLink launch title creator Wish Studios
The first wave of PlayLink titles for the PS4 are now launching – utlising smartphone controls to allow multiple players to play together on the PS4. We talk to Wish Studios, the Brighton-based developer, which has made both That’s You! (now on PS Plus for July) and Knowledge is Power …
Read More »Viktor ‘Vuggo’ Jendeby leaves Fnatic
Fnatic announced on Monday that it was parting ways with long-time Counter-Strike coach and manager Viktor ‘Vuggo’ Jendeby, who was currently serving as the manager of the Counter-Strike Global Offensive team. “My two and a half years in Fnatic have been an amazing time, a journey with a lot of …
Read More »3,000 less people sign up to compete at Evo in 2017, year on year
EVO organiser Joey ‘Mr. Wizard’ Cuellar has revealed the number of entrants at EVO for several different games, revealing that many games have seen huge drops in the amount of registered partipants. EVO is one of, if not the biggest, fighting game events on the international stage, and so a …
Read More »Valve announce shake-up to Dota 2’s competitive scene
It’s all change in Dota 2, with Valve announcing a complete overhaul to the way the competitive season will work after The International in Seattle next month. Dota 2’s competitive scene at the moment hinges on several Major tournaments. These tournaments are backed by Valve, and in addition there’s an …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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