When building a platform, one of the first challenges is persuading developers that experimenting with it is a good use of their time. The next challenge is learning from all the fantastically inventive ways developers find the edges of your tech. Improbable’s platform, SpatialOS, enables game developers to build massive, …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Ubisoft open new studio in Sweden
Former DICE studio manager Patrich Bach to take the helm of the new Ubisoft Stockholm team
Read More »Sega Remastered: How retro and PC titles are revitalising the publisher
Sega remains one of the most recognisable names in the video game business. That’s still largely thanks to its days as a platform holder, though since then the company has diversified into every area of publishing, utilising its immense back catalogue to great effect and working with top-end developers on …
Read More »Super Evil Megacorp announces $19m funding round for E.V.I.L
Super Evil Megacorp has announced on Tuesday that it’s raised another $19m in their recent funding round. This has lead to the company doubling studio space and seeking to hire plenty more staff too. Super Evil Megacorp has now raised $63m, money that they’re pouring into mobile MOBA Vainglory. This cash …
Read More »Games publishers Q1 results roundup
We take a brief look at the companies who have declared their quarterly results and the highlights of those earnings calls.
Read More »Halo veteran Aaron ‘Ace’ Elam released by Team Liquid
Aaron ‘Ace’ Elam, one of Halo’s most well-known professionals, has found himself cut loose from Team Liquid just a few days before roster lock for the HCS Pro League. Elam announced the news on Twitter, tweeting to state that he was released from Team Liquid’s roster on Monday. It’s a …
Read More »Vainglory developer Super Evil Megacorp gets $19m investment
The MOBA developer has raised the funds in order to expand studio space and solidify company sdevelopent strategy
Read More »Steel Media launches PCGamesInsider.biz
After its initial announcement back in July, Steel Media has now launched its brand-new PC games industry website, PCGamesInsider.biz, together with its new PC Connects event, which launches at the PG Connects Helsinki conference in September. Run by former MCV deputy editor Alex Calvin, the b2b PC site will cover …
Read More »Xbox One dashboard to get another UI update this year
The home screen is being restructured again to add user customerisation, with select Insider Program user getting alpha access right now
Read More »Opinion: The case for data in esports
Esports games and their players generate a lot of data for developers. DC Labs visualisation and data analytics experts Florian Block and Anders Drachen talk about how we can put this data to even better use
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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